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TrinityCore
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Inheritance diagram for spell_hun_scatter_shot:Private Member Functions | |
| bool | Load () override |
| void | HandleDummy (SpellEffIndex) |
| void | Register () override |
Definition at line 1391 of file spell_hunter.cpp.
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inlineprivate |
Definition at line 1398 of file spell_hunter.cpp.
References Unit::AttackStop(), CURRENT_AUTOREPEAT_SPELL, SpellScript::GetCaster(), Unit::InterruptSpell(), Player::SendAttackSwingCancelAttack(), and Object::ToPlayer().
Referenced by Register().
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inlineoverrideprivatevirtual |
Reimplemented from SpellScriptBase.
Definition at line 1393 of file spell_hunter.cpp.
References SpellScript::GetCaster(), BaseEntity::GetTypeId(), and TYPEID_PLAYER.
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inlineoverrideprivatevirtual |
Implements SpellScriptBase.
Definition at line 1407 of file spell_hunter.cpp.
References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.