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TrinityCore
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Inheritance diagram for go_shadowforge_brazier::go_shadowforge_brazierAI:Public Attributes | |
| InstanceScript * | instance |
Additional Inherited Members | |
Static Public Member Functions inherited from GameObjectAI | |
| static int32 | Permissible (GameObject const *go) |
Protected Attributes inherited from GameObjectAI | |
| GameObject *const | me |
Definition at line 37 of file blackrock_depths.cpp.
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inline |
Definition at line 39 of file blackrock_depths.cpp.
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inlineoverridevirtual |
Reimplemented from GameObjectAI.
Definition at line 43 of file blackrock_depths.cpp.
References DATA_GOLEM_DOOR_N, DATA_GOLEM_DOOR_S, DONE, ZoneScript::GetData(), InstanceScript::GetGuidData(), InstanceScript::HandleGameObject(), IN_PROGRESS, instance, ZoneScript::SetData(), and TYPE_LYCEUM.
| InstanceScript* go_shadowforge_brazier::go_shadowforge_brazierAI::instance |
Definition at line 41 of file blackrock_depths.cpp.
Referenced by OnGossipHello().