#include <DynamicObject.h>
Definition at line 51 of file DynamicObject.h.
◆ ValuesUpdateForPlayerWithMaskSender()
| DynamicObject::ValuesUpdateForPlayerWithMaskSender::ValuesUpdateForPlayerWithMaskSender |
( |
DynamicObject const * |
owner | ) |
|
|
inlineexplicit |
◆ operator()()
| void DynamicObject::ValuesUpdateForPlayerWithMaskSender::operator() |
( |
Player const * |
player | ) |
const |
◆ DynamicObjectMask
◆ IgnoreNestedChangesMask
| bool DynamicObject::ValuesUpdateForPlayerWithMaskSender::IgnoreNestedChangesMask |
◆ ObjectMask
◆ Owner
| DynamicObject const* DynamicObject::ValuesUpdateForPlayerWithMaskSender::Owner |
The documentation for this struct was generated from the following files: