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magisters_terrace.cpp File Reference
#include "ScriptMgr.h"
#include "magisters_terrace.h"
#include "MotionMaster.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
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Go to the source code of this file.

Classes

class  npc_kalecgos
 
struct  npc_kalecgos::npc_kalecgosAI
 

Enumerations

enum  Spells { SPELL_KALECGOS_TRANSFORM = 44670 , SPELL_TRANSFORM_VISUAL = 24085 , SPELL_CAMERA_SHAKE = 44762 , SPELL_ORB_KILL_CREDIT = 46307 }
 
enum  MovementPoints { POINT_ID_PREPARE_LANDING = 6 }
 
enum  EventIds { EVENT_KALECGOS_TRANSFORM = 1 , EVENT_KALECGOS_LANDING = 2 }
 

Functions

void AddSC_magisters_terrace ()
 

Enumeration Type Documentation

◆ EventIds

enum EventIds
Enumerator
EVENT_KALECGOS_TRANSFORM 
EVENT_KALECGOS_LANDING 

Definition at line 53 of file magisters_terrace.cpp.

◆ MovementPoints

Enumerator
POINT_ID_PREPARE_LANDING 

Definition at line 48 of file magisters_terrace.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_KALECGOS_TRANSFORM 
SPELL_TRANSFORM_VISUAL 
SPELL_CAMERA_SHAKE 
SPELL_ORB_KILL_CREDIT 

Definition at line 40 of file magisters_terrace.cpp.

Function Documentation

◆ AddSC_magisters_terrace()

void AddSC_magisters_terrace ( )

Definition at line 114 of file magisters_terrace.cpp.

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