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TrinityCore
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#include "Service.h"#include "Client/game_utilities_service.pb.h"#include "Client/api/client/v2/game_utilities_service.pb.h"#include <variant>#include <vector>
Include dependency graph for GameUtilitiesService.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | Battlenet::Services::Shared::GameUtilities |
| class | Battlenet::Services::V1::GameUtilities |
| class | Battlenet::Services::V2::GameUtilities |
Namespaces | |
| namespace | Battlenet |
| namespace | Battlenet::Services |
| namespace | Battlenet::Services::Shared |
| namespace | Battlenet::Services::V1 |
| namespace | Battlenet::Services::V2 |
Typedefs | |
| using | Battlenet::Services::Variant = std::variant< bool, int64, double, std::string, std::vector< uint8 >, uint64 > |
Functions | |
| Battlenet::Services::Variant | Battlenet::Services::V1::FromProto (bgs::protocol::Variant const &from) |
| void | Battlenet::Services::V1::ToProto (Battlenet::Services::Variant const &from, bgs::protocol::Variant *to) |
| Battlenet::Services::Variant | Battlenet::Services::V2::FromProto (bgs::protocol::v2::Variant const &from) |
| void | Battlenet::Services::V2::ToProto (Battlenet::Services::Variant const &from, bgs::protocol::v2::Variant *to) |