TrinityCore
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Battlenet::Services::V2::GameUtilities Class Reference

#include <GameUtilitiesService.h>

+ Inheritance diagram for Battlenet::Services::V2::GameUtilities:

Public Member Functions

 GameUtilities (Session *session)
 
uint32 HandleProcessTask (game_utilities::v2::client::ProcessTaskRequest const *request, game_utilities::v2::client::ProcessTaskResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) override
 
uint32 HandleGetAllValuesForAttribute (game_utilities::v2::client::GetAllValuesForAttributeRequest const *request, game_utilities::v2::client::GetAllValuesForAttributeResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) override
 
- Public Member Functions inherited from Battlenet::Service< game_utilities::v2::client::GameUtilitiesService >
 Service (Session *session)
 

Private Types

typedef Service< game_utilities::v2::client::GameUtilitiesService > GameUtilitiesService
 

Additional Inherited Members

- Protected Member Functions inherited from Battlenet::Service< game_utilities::v2::client::GameUtilitiesService >
void SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> callback) override
 
void SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request) override
 
void SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, uint32 status) override
 
void SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response) override
 
std::string GetCallerInfo () const override
 
- Protected Member Functions inherited from Battlenet::ServiceBaseCaller
 ServiceBaseCaller (Session *session)
 
void SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> &&callback)
 
void SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request)
 
void SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, uint32 status)
 
void SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response)
 
std::string GetCallerInfo () const
 
- Protected Attributes inherited from Battlenet::ServiceBaseCaller
Session * _session
 

Detailed Description

Definition at line 82 of file GameUtilitiesService.h.

Member Typedef Documentation

◆ GameUtilitiesService

typedef Service<game_utilities::v2::client::GameUtilitiesService> Battlenet::Services::V2::GameUtilities::GameUtilitiesService
private

Definition at line 84 of file GameUtilitiesService.h.

Constructor & Destructor Documentation

◆ GameUtilities()

Battlenet::Services::V2::GameUtilities::GameUtilities ( Session *  session)

Definition at line 427 of file GameUtilitiesService.cpp.

Member Function Documentation

◆ HandleGetAllValuesForAttribute()

uint32 Battlenet::Services::V2::GameUtilities::HandleGetAllValuesForAttribute ( game_utilities::v2::client::GetAllValuesForAttributeRequest const *  request,
game_utilities::v2::client::GetAllValuesForAttributeResponse *  response,
std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &  continuation 
)
override

◆ HandleProcessTask()

uint32 Battlenet::Services::V2::GameUtilities::HandleProcessTask ( game_utilities::v2::client::ProcessTaskRequest const *  request,
game_utilities::v2::client::ProcessTaskResponse *  response,
std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &  continuation 
)
override

The documentation for this class was generated from the following files: