TrinityCore
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PlayerChoiceResponseReward Struct Reference

#include <PlayerChoice.h>

Public Attributes

int32 TitleId
 
int32 PackageId
 
int32 SkillLineId
 
uint32 SkillPointCount
 
uint32 ArenaPointCount
 
uint32 HonorPointCount
 
uint64 Money
 
uint32 Xp
 
std::vector< PlayerChoiceResponseRewardItem > Items
 
std::vector< PlayerChoiceResponseRewardEntry > Currency
 
std::vector< PlayerChoiceResponseRewardEntry > Faction
 
std::vector< PlayerChoiceResponseRewardItem > ItemChoices
 

Detailed Description

Definition at line 48 of file PlayerChoice.h.

Member Data Documentation

◆ ArenaPointCount

uint32 PlayerChoiceResponseReward::ArenaPointCount

Definition at line 54 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().

◆ Currency

std::vector<PlayerChoiceResponseRewardEntry> PlayerChoiceResponseReward::Currency

Definition at line 59 of file PlayerChoice.h.

◆ Faction

std::vector<PlayerChoiceResponseRewardEntry> PlayerChoiceResponseReward::Faction

Definition at line 60 of file PlayerChoice.h.

◆ HonorPointCount

uint32 PlayerChoiceResponseReward::HonorPointCount

Definition at line 55 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().

◆ ItemChoices

std::vector<PlayerChoiceResponseRewardItem> PlayerChoiceResponseReward::ItemChoices

Definition at line 61 of file PlayerChoice.h.

◆ Items

std::vector<PlayerChoiceResponseRewardItem> PlayerChoiceResponseReward::Items

Definition at line 58 of file PlayerChoice.h.

◆ Money

uint64 PlayerChoiceResponseReward::Money

Definition at line 56 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().

◆ PackageId

int32 PlayerChoiceResponseReward::PackageId

Definition at line 51 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().

◆ SkillLineId

int32 PlayerChoiceResponseReward::SkillLineId

Definition at line 52 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().

◆ SkillPointCount

uint32 PlayerChoiceResponseReward::SkillPointCount

Definition at line 53 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().

◆ TitleId

int32 PlayerChoiceResponseReward::TitleId

Definition at line 50 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().

◆ Xp

uint32 PlayerChoiceResponseReward::Xp

Definition at line 57 of file PlayerChoice.h.

Referenced by ObjectMgr::LoadPlayerChoices().


The documentation for this struct was generated from the following file: