TrinityCore
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TransportRotationEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
std::array< float, 4 > Rot
 
uint32 TimeIndex
 
uint32 GameObjectsID
 

Detailed Description

Definition at line 4832 of file DB2Structure.h.

Member Data Documentation

◆ GameObjectsID

uint32 TransportRotationEntry::GameObjectsID

Definition at line 4837 of file DB2Structure.h.

◆ ID

uint32 TransportRotationEntry::ID

Definition at line 4834 of file DB2Structure.h.

◆ Rot

std::array<float, 4> TransportRotationEntry::Rot

Definition at line 4835 of file DB2Structure.h.

Referenced by GameObjectType::Transport::Update().

◆ TimeIndex

uint32 TransportRotationEntry::TimeIndex

Definition at line 4836 of file DB2Structure.h.

Referenced by GameObjectType::Transport::Update().


The documentation for this struct was generated from the following file: