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TrinityCore
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#include <DB2Structure.h>
Public Attributes | |
| uint32 | ID |
| std::array< float, 4 > | Rot |
| uint32 | TimeIndex |
| uint32 | GameObjectsID |
Definition at line 4832 of file DB2Structure.h.
| uint32 TransportRotationEntry::GameObjectsID |
Definition at line 4837 of file DB2Structure.h.
| uint32 TransportRotationEntry::ID |
Definition at line 4834 of file DB2Structure.h.
| std::array<float, 4> TransportRotationEntry::Rot |
Definition at line 4835 of file DB2Structure.h.
Referenced by GameObjectType::Transport::Update().
| uint32 TransportRotationEntry::TimeIndex |
Definition at line 4836 of file DB2Structure.h.
Referenced by GameObjectType::Transport::Update().