#include <MoveSplineInitArgs.h>
Definition at line 63 of file MoveSplineInitArgs.h.
◆ MoveSplineInitArgs() [1/2]
Movement::MoveSplineInitArgs::MoveSplineInitArgs |
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size_t |
path_capacity = 16 | ) |
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explicit |
◆ MoveSplineInitArgs() [2/2]
◆ ~MoveSplineInitArgs()
Movement::MoveSplineInitArgs::~MoveSplineInitArgs |
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default |
◆ _checkPathLengths()
bool Movement::MoveSplineInitArgs::_checkPathLengths |
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private |
◆ Validate()
bool Movement::MoveSplineInitArgs::Validate |
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Unit const * |
unit | ) |
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Returns true to show that the arguments were configured correctly and MoveSpline initialization will succeed.
Definition at line 241 of file MoveSpline.cpp.
◆ animTier
◆ effect_start_time
Milliseconds Movement::MoveSplineInitArgs::effect_start_time |
◆ effect_start_time_percent
float Movement::MoveSplineInitArgs::effect_start_time_percent |
◆ facing
◆ flags
◆ HasVelocity
bool Movement::MoveSplineInitArgs::HasVelocity |
◆ initialOrientation
float Movement::MoveSplineInitArgs::initialOrientation |
◆ parabolic_amplitude
float Movement::MoveSplineInitArgs::parabolic_amplitude |
◆ path
◆ path_Idx_offset
int32 Movement::MoveSplineInitArgs::path_Idx_offset |
◆ spellEffectExtra
◆ splineId
uint32 Movement::MoveSplineInitArgs::splineId |
◆ TransformForTransport
bool Movement::MoveSplineInitArgs::TransformForTransport |
◆ velocity
float Movement::MoveSplineInitArgs::velocity |
◆ vertical_acceleration
float Movement::MoveSplineInitArgs::vertical_acceleration |
◆ walk
bool Movement::MoveSplineInitArgs::walk |
The documentation for this struct was generated from the following files: