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TrinityCore
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#include "ScriptMgr.h"#include "Creature.h"#include "CreatureAI.h"#include "GameObject.h"#include "GameObjectAI.h"#include "InstanceScript.h"#include "steam_vault.h"
Include dependency graph for steam_vault.cpp:Go to the source code of this file.
Classes | |
| struct | go_main_chambers_access_panel |
Enumerations | |
| enum | MainChambersAccessPanelMisc { EMOTE_PANEL_USED = 0 , EMOTE_MAIN_DOOR_OPENS = 1 } |
Functions | |
| void | AddSC_steam_vault () |
| Enumerator | |
|---|---|
| EMOTE_PANEL_USED | |
| EMOTE_MAIN_DOOR_OPENS | |
Definition at line 26 of file steam_vault.cpp.
| void AddSC_steam_vault | ( | ) |
Definition at line 63 of file steam_vault.cpp.
References RegisterSteamVaultGameObjectAI.
Referenced by AddOutlandScripts().