TrinityCore
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steam_vault.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "InstanceScript.h"
#include "steam_vault.h"
+ Include dependency graph for steam_vault.cpp:

Go to the source code of this file.

Classes

struct  go_main_chambers_access_panel
 

Enumerations

enum  MainChambersAccessPanelMisc { EMOTE_PANEL_USED = 0 , EMOTE_MAIN_DOOR_OPENS = 1 }
 

Functions

void AddSC_steam_vault ()
 

Enumeration Type Documentation

◆ MainChambersAccessPanelMisc

Enumerator
EMOTE_PANEL_USED 
EMOTE_MAIN_DOOR_OPENS 

Definition at line 26 of file steam_vault.cpp.

Function Documentation

◆ AddSC_steam_vault()

void AddSC_steam_vault ( )

Definition at line 63 of file steam_vault.cpp.

References RegisterSteamVaultGameObjectAI.

Referenced by AddOutlandScripts().