#include <QuaternionData.h>
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| float | x |
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| float | y |
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| float | z |
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| float | w |
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Definition at line 23 of file QuaternionData.h.
◆ QuaternionData() [1/2]
| QuaternionData::QuaternionData |
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inline |
◆ QuaternionData() [2/2]
| QuaternionData::QuaternionData |
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float |
X, |
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float |
Y, |
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float |
Z, |
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float |
W |
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) |
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inline |
◆ fromEulerAnglesZYX()
| QuaternionData QuaternionData::fromEulerAnglesZYX |
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float |
Z, |
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float |
Y, |
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float |
X |
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) |
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static |
◆ isUnit()
| bool QuaternionData::isUnit |
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const |
◆ toEulerAnglesZYX()
| void QuaternionData::toEulerAnglesZYX |
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float & |
Z, |
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float & |
Y, |
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float & |
X |
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) |
| const |
◆ operator==
The documentation for this struct was generated from the following files: