TrinityCore
instance_trial_of_the_champion.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18/* ScriptData
19SDName: Instance Trial of the Champion
20SDComment:
21SDCategory: Trial Of the Champion
22EndScriptData */
23
24#include "ScriptMgr.h"
25#include "Creature.h"
26#include "CreatureAI.h"
27#include "GameObject.h"
28#include "InstanceScript.h"
29#include "Map.h"
30#include "MotionMaster.h"
32
34
36{
37 { BOSS_GRAND_CHAMPIONS, {{ 2022 }} },
38 { BOSS_ARGENT_CHALLENGE_E, {{ 2023 }} },
39 { BOSS_ARGENT_CHALLENGE_P, {{ 2023 }} },
40 { BOSS_BLACK_KNIGHT, {{ 2021 }} }
41};
42
44{
45public:
47
49 {
51 }
52
54 {
56 uiMovementDone(*this, "uiMovementDone"), uiGrandChampionsDeaths(*this, "uiGrandChampionsDeaths")
57 {
62
63 bDone = false;
64 }
65
69
80
82
83 bool bDone;
84
85 void OnCreatureCreate(Creature* creature) override
86 {
87 switch (creature->GetEntry())
88 {
91 VehicleList.push_back(creature->GetGUID());
92 break;
93 case NPC_EADRIC:
94 case NPC_PALETRESS:
95 uiArgentChampionGUID = creature->GetGUID();
96 break;
97 case NPC_JAEREN:
98 case NPC_ARELAS:
99 uiAnnouncerGUID = creature->GetGUID();
100 break;
101 default:
102 break;
103 }
104 }
105
106 uint32 GetCreatureEntry(ObjectGuid::LowType /*guidLow*/, CreatureData const* data) override
107 {
108 uint32 entry = data->id;
109 switch (entry)
110 {
121 case NPC_JAEREN:
123 default:
124 return entry;
125 }
126 }
127
129 {
130 switch (go->GetEntry())
131 {
132 case GO_MAIN_GATE:
133 uiMainGateGUID = go->GetGUID();
134 break;
138 break;
139 }
140 }
141
142 bool SetBossState(uint32 id, EncounterState state) override
143 {
144 if (!InstanceScript::SetBossState(id, state))
145 return false;
146
147 switch (id)
148 {
150 if (state == IN_PROGRESS)
151 {
152 for (ObjectGuid guid : VehicleList)
153 if (Creature* summon = instance->GetCreature(guid))
154 summon->RemoveFromWorld();
155 }
156 else if (state == DONE)
157 {
159 if (uiGrandChampionsDeaths == 3)
160 {
161 if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
162 {
163 pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
164 pAnnouncer->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
165 pAnnouncer->SummonGameObject(instance->IsHeroic() ? GO_CHAMPIONS_LOOT_H : GO_CHAMPIONS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData::fromEulerAnglesZYX(1.42f, 0.0f, 0.0f), 25h);
166 }
167 }
168 }
169 break;
171 if (state == DONE)
172 {
173 if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
174 {
175 pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
176 pAnnouncer->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
177 pAnnouncer->SummonGameObject(instance->IsHeroic() ? GO_EADRIC_LOOT_H : GO_EADRIC_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData(), 25h);
178 }
179 }
180 break;
182 if (state == DONE)
183 {
184 if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
185 {
186 pAnnouncer->GetMotionMaster()->MovePoint(0, 748.309f, 619.487f, 411.171f);
187 pAnnouncer->SetNpcFlag(UNIT_NPC_FLAG_GOSSIP);
188 pAnnouncer->SummonGameObject(instance->IsHeroic() ? GO_PALETRESS_LOOT_H : GO_PALETRESS_LOOT, 746.59f, 618.49f, 411.09f, 1.42f, QuaternionData(), 25h);
189 }
190 }
191 break;
192 }
193 return true;
194 }
195
196 void SetData(uint32 uiType, uint32 uiData) override
197 {
198 switch (uiType)
199 {
201 uiMovementDone = uiData;
202 if (uiMovementDone == 3)
203 {
204 if (Creature* pAnnouncer = instance->GetCreature(uiAnnouncerGUID))
205 pAnnouncer->AI()->SetData(DATA_IN_POSITION, 0);
206 }
207 break;
209 uiArgentSoldierDeaths = uiData;
210 if (uiArgentSoldierDeaths == 9)
211 {
213 {
214 pBoss->GetMotionMaster()->MovePoint(0, 746.88f, 618.74f, 411.06f);
215 pBoss->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
216 pBoss->SetReactState(REACT_AGGRESSIVE);
217 }
218 }
219 break;
222 break;
223 }
224 }
225
226 uint32 GetData(uint32 uiData) const override
227 {
228 switch (uiData)
229 {
232 }
233
234 return 0;
235 }
236
237 ObjectGuid GetGuidData(uint32 uiData) const override
238 {
239 switch (uiData)
240 {
241 case DATA_ANNOUNCER: return uiAnnouncerGUID;
242 case DATA_MAIN_GATE: return uiMainGateGUID;
243
247 }
248
249 return ObjectGuid::Empty;
250 }
251
252 void SetGuidData(uint32 uiType, ObjectGuid uiData) override
253 {
254 switch (uiType)
255 {
257 uiGrandChampion1GUID = uiData;
258 break;
260 uiGrandChampion2GUID = uiData;
261 break;
263 uiGrandChampion3GUID = uiData;
264 break;
265 }
266 }
267 };
268};
269
271{
273}
uint8_t uint8
Definition: Define.h:144
uint32_t uint32
Definition: Define.h:142
EncounterState
@ IN_PROGRESS
@ DONE
std::list< ObjectGuid > GuidList
Definition: ObjectGuid.h:393
@ HORDE
@ REACT_AGGRESSIVE
Definition: UnitDefines.h:542
@ UNIT_NPC_FLAG_GOSSIP
Definition: UnitDefines.h:320
@ UNIT_FLAG_NON_ATTACKABLE
Definition: UnitDefines.h:168
#define DataHeader
Team GetTeamInInstance() const
Definition: Map.h:918
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void LoadDungeonEncounterData(T const &encounters)
InstanceMap * instance
void SetHeaders(std::string const &dataHeaders)
bool IsHeroic() const
Definition: Map.cpp:3260
Creature * GetCreature(ObjectGuid const &guid)
Definition: Map.cpp:3491
static ObjectGuid const Empty
Definition: ObjectGuid.h:274
uint64 LowType
Definition: ObjectGuid.h:281
uint32 GetEntry() const
Definition: Object.h:197
static ObjectGuid GetGUID(Object const *o)
Definition: Object.h:195
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_trial_of_the_champion()
constexpr uint32 ToCEncounterCount
DungeonEncounterData const encounters[]
static QuaternionData fromEulerAnglesZYX(float Z, float Y, float X)
Definition: GameObject.cpp:124
uint32 id
Definition: SpawnData.h:134
uint32 GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data) override
@ GO_PALETRESS_LOOT
@ GO_PALETRESS_LOOT_H
@ GO_CHAMPIONS_LOOT_H
@ GO_EADRIC_LOOT
@ GO_CHAMPIONS_LOOT
@ GO_MAIN_GATE
@ GO_EADRIC_LOOT_H
@ VEHICLE_LANA_STOUTHAMMER_MOUNT
@ VEHICLE_COLOSOS_MOUNT
@ VEHICLE_MARSHAL_JACOB_ALERIUS_MOUNT
@ VEHICLE_EVENSONG_MOUNT
@ VEHICLE_ARGENT_BATTLEWORG
@ VEHICLE_RUNOK_WILDMANE_MOUNT
@ VEHICLE_ZUL_TORE_MOUNT
@ VEHICLE_DEATHSTALKER_VESCERI_MOUNT
@ VEHICLE_AMBROSE_BOLTSPARK_MOUNT
@ VEHICLE_MOKRA_SKILLCRUSHER_MOUNT
@ VEHICLE_ARGENT_WARHORSE
@ VEHICLE_ERESSEA_DAWNSINGER_MOUNT
@ NPC_PALETRESS
@ NPC_ARELAS
@ NPC_JAEREN
@ NPC_EADRIC
@ DATA_MAIN_GATE
@ DATA_GRAND_CHAMPION_2
@ DATA_GRAND_CHAMPION_1
@ DATA_GRAND_CHAMPION_3
@ DATA_ANNOUNCER
#define ToCScriptName
@ BOSS_BLACK_KNIGHT
@ BOSS_GRAND_CHAMPIONS
@ DATA_ARGENT_SOLDIER_DEFEATED
@ DATA_MOVEMENT_DONE
@ BOSS_ARGENT_CHALLENGE_P
@ BOSS_ARGENT_CHALLENGE_E
@ DATA_IN_POSITION