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TrinityCore
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#include <WorldSession.h>
Classes | |
| struct | Element |
| struct | Flag |
Public Attributes | |
| std::vector< Element > | Elements |
| std::vector< Flag > | Flags |
Definition at line 1123 of file WorldSession.h.
| std::vector<Element> WorldSession::PlayerDataAccount::Elements |
Definition at line 1142 of file WorldSession.h.
Referenced by Player::_LoadPlayerData(), WorldSession::LoadPlayerDataAccount(), WorldSession::SavePlayerDataAccount(), WorldSession::SetPlayerDataElementAccount(), and WorldSession::SetPlayerDataElementAccount().
| std::vector<Flag> WorldSession::PlayerDataAccount::Flags |
Definition at line 1143 of file WorldSession.h.
Referenced by Player::_LoadPlayerData(), WorldSession::LoadPlayerDataAccount(), WorldSession::SavePlayerDataAccount(), and WorldSession::SetPlayerDataFlagAccount().