TrinityCore
Loading...
Searching...
No Matches
WorldPackets::NPC::ClientGossipText Struct Reference

#include <NPCPackets.h>

Public Attributes

int32 QuestID = 0
 
int32 ContentTuningID = 0
 
int32 QuestType = 0
 
int32 QuestInfoID = 0
 
bool Repeatable = false
 
bool ResetByScheduler = false
 
bool Important = false
 
bool Meta = false
 
std::string_view QuestTitle
 
std::array< int32, 4 > QuestFlags = { }
 

Detailed Description

Definition at line 96 of file NPCPackets.h.

Member Data Documentation

◆ ContentTuningID

int32 WorldPackets::NPC::ClientGossipText::ContentTuningID = 0

◆ Important

bool WorldPackets::NPC::ClientGossipText::Important = false

◆ Meta

bool WorldPackets::NPC::ClientGossipText::Meta = false

◆ QuestFlags

std::array<int32, 4> WorldPackets::NPC::ClientGossipText::QuestFlags = { }

◆ QuestID

int32 WorldPackets::NPC::ClientGossipText::QuestID = 0

◆ QuestInfoID

int32 WorldPackets::NPC::ClientGossipText::QuestInfoID = 0

◆ QuestTitle

std::string_view WorldPackets::NPC::ClientGossipText::QuestTitle

◆ QuestType

int32 WorldPackets::NPC::ClientGossipText::QuestType = 0

◆ Repeatable

bool WorldPackets::NPC::ClientGossipText::Repeatable = false

◆ ResetByScheduler

bool WorldPackets::NPC::ClientGossipText::ResetByScheduler = false

The documentation for this struct was generated from the following file: