TrinityCore
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WorldPackets::NPC Namespace Reference

Classes

struct  ClientGossipOptions
 
struct  ClientGossipText
 
class  GossipComplete
 
class  GossipMessage
 
class  GossipOptionNPCInteraction
 
class  GossipPOI
 
class  GossipSelectOption
 
class  Hello
 
class  NPCInteractionOpenResult
 
class  RequestStabledPets
 
class  SetPetSlot
 
class  SpiritHealerActivate
 
class  TabardVendorActivate
 
class  TrainerBuyFailed
 
class  TrainerBuySpell
 
class  TrainerList
 
struct  TrainerListSpell
 
struct  TreasureItem
 
struct  TreasureLootList
 
class  VendorInventory
 
struct  VendorItem
 

Functions

ByteBuffer & operator<< (ByteBuffer &data, TreasureItem const &treasureItem)
 
ByteBuffer & operator<< (ByteBuffer &data, TreasureLootList const &treasureLootList)
 
ByteBuffer & operator<< (ByteBuffer &data, ClientGossipOptions const &gossipOption)
 
ByteBuffer & operator<< (ByteBuffer &data, ClientGossipText const &gossipText)
 
ByteBuffer & operator<< (ByteBuffer &data, VendorItem const &item)
 

Function Documentation

◆ operator<<() [1/5]

◆ operator<<() [2/5]

◆ operator<<() [3/5]

◆ operator<<() [4/5]

ByteBuffer & WorldPackets::NPC::operator<< ( ByteBuffer &  data,
TreasureLootList const &  treasureLootList 
)

Definition at line 33 of file NPCPackets.cpp.

References WorldPackets::NPC::TreasureLootList::Items.

◆ operator<<() [5/5]