#include <CombatLogPacketsCommon.h>
Definition at line 109 of file CombatLogPacketsCommon.h.
◆ CombatLogServerPacket()
◆ FlushBits()
void WorldPackets::CombatLog::CombatLogServerPacket::FlushBits |
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inlineprotected |
◆ GetBasicLogPacket()
WorldPacket const * WorldPackets::CombatLog::CombatLogServerPacket::GetBasicLogPacket |
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const |
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inline |
◆ GetFullLogPacket()
WorldPacket const * WorldPackets::CombatLog::CombatLogServerPacket::GetFullLogPacket |
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const |
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inline |
◆ operator<<()
template<typename T >
void WorldPackets::CombatLog::CombatLogServerPacket::operator<< |
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T const & |
val | ) |
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inlineprotected |
◆ WriteBit()
bool WorldPackets::CombatLog::CombatLogServerPacket::WriteBit |
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bool |
bit | ) |
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inlineprotected |
◆ WriteBits()
void WorldPackets::CombatLog::CombatLogServerPacket::WriteBits |
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uint32 |
value, |
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uint32 |
bitCount |
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) |
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inlineprotected |
◆ WriteLogData()
ByteBuffer & WorldPackets::CombatLog::CombatLogServerPacket::WriteLogData |
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protected |
◆ WriteLogDataBit()
void WorldPackets::CombatLog::CombatLogServerPacket::WriteLogDataBit |
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inlineprotected |
◆ _fullLogPacket
WorldPacket WorldPackets::CombatLog::CombatLogServerPacket::_fullLogPacket |
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protected |
◆ LogData
The documentation for this class was generated from the following files: