TrinityCore
|
#include <DB2Structure.h>
Definition at line 3090 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::Achievement |
Definition at line 3165 of file DB2Structure.h.
uint32 PlayerConditionEntry::AchievementLogic |
Definition at line 3116 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::AreaID |
Definition at line 3166 of file DB2Structure.h.
uint32 PlayerConditionEntry::AreaLogic |
Definition at line 3119 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::AuraSpellID |
Definition at line 3163 of file DB2Structure.h.
uint32 PlayerConditionEntry::AuraSpellLogic |
Definition at line 3111 of file DB2Structure.h.
std::array<uint8, 4> PlayerConditionEntry::AuraStacks |
Definition at line 3164 of file DB2Structure.h.
int8 PlayerConditionEntry::ChrSpecializationIndex |
Definition at line 3134 of file DB2Structure.h.
int8 PlayerConditionEntry::ChrSpecializationRole |
Definition at line 3135 of file DB2Structure.h.
int32 PlayerConditionEntry::ClassMask |
Definition at line 3095 of file DB2Structure.h.
int32 PlayerConditionEntry::ContentTuningID |
Definition at line 3147 of file DB2Structure.h.
int32 PlayerConditionEntry::CovenantID |
Definition at line 3148 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::CurrencyCount |
Definition at line 3171 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::CurrencyID |
Definition at line 3170 of file DB2Structure.h.
uint32 PlayerConditionEntry::CurrencyLogic |
Definition at line 3121 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::CurrentCompletedQuestID |
Definition at line 3157 of file DB2Structure.h.
uint32 PlayerConditionEntry::CurrentCompletedQuestLogic |
Definition at line 3107 of file DB2Structure.h.
int8 PlayerConditionEntry::CurrentPvpFaction |
Definition at line 3103 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::CurrQuestID |
Definition at line 3156 of file DB2Structure.h.
uint32 PlayerConditionEntry::CurrQuestLogic |
Definition at line 3106 of file DB2Structure.h.
std::array<uint16, 2> PlayerConditionEntry::Explored |
Definition at line 3161 of file DB2Structure.h.
LocalizedString PlayerConditionEntry::FailureDescription |
Definition at line 3094 of file DB2Structure.h.
int32 PlayerConditionEntry::Flags |
Definition at line 3133 of file DB2Structure.h.
int8 PlayerConditionEntry::Gender |
Definition at line 3117 of file DB2Structure.h.
uint32 PlayerConditionEntry::ID |
Definition at line 3092 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::ItemCount |
Definition at line 3160 of file DB2Structure.h.
uint8 PlayerConditionEntry::ItemFlags |
Definition at line 3110 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::ItemID |
Definition at line 3159 of file DB2Structure.h.
uint32 PlayerConditionEntry::ItemLogic |
Definition at line 3109 of file DB2Structure.h.
int32 PlayerConditionEntry::LanguageID |
Definition at line 3097 of file DB2Structure.h.
std::array<uint8, 4> PlayerConditionEntry::LfgCompare |
Definition at line 3168 of file DB2Structure.h.
uint32 PlayerConditionEntry::LfgLogic |
Definition at line 3120 of file DB2Structure.h.
std::array<uint8, 4> PlayerConditionEntry::LfgStatus |
Definition at line 3167 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::LfgValue |
Definition at line 3169 of file DB2Structure.h.
uint8 PlayerConditionEntry::LifetimeMaxPVPRank |
Definition at line 3115 of file DB2Structure.h.
uint16 PlayerConditionEntry::MaxAvgEquippedItemLevel |
Definition at line 3129 of file DB2Structure.h.
int32 PlayerConditionEntry::MaxAvgItemLevel |
Definition at line 3127 of file DB2Structure.h.
int8 PlayerConditionEntry::MaxExpansionLevel |
Definition at line 3125 of file DB2Structure.h.
int8 PlayerConditionEntry::MaxExpansionTier |
Definition at line 3143 of file DB2Structure.h.
uint16 PlayerConditionEntry::MaxFactionID |
Definition at line 3100 of file DB2Structure.h.
uint8 PlayerConditionEntry::MaxGuildLevel |
Definition at line 3141 of file DB2Structure.h.
int32 PlayerConditionEntry::MaxLanguage |
Definition at line 3099 of file DB2Structure.h.
uint8 PlayerConditionEntry::MaxPVPRank |
Definition at line 3146 of file DB2Structure.h.
uint8 PlayerConditionEntry::MaxReputation |
Definition at line 3101 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::MaxSkill |
Definition at line 3152 of file DB2Structure.h.
uint16 PlayerConditionEntry::MinAvgEquippedItemLevel |
Definition at line 3128 of file DB2Structure.h.
int32 PlayerConditionEntry::MinAvgItemLevel |
Definition at line 3126 of file DB2Structure.h.
int8 PlayerConditionEntry::MinExpansionLevel |
Definition at line 3124 of file DB2Structure.h.
int8 PlayerConditionEntry::MinExpansionTier |
Definition at line 3144 of file DB2Structure.h.
std::array<uint32, 3> PlayerConditionEntry::MinFactionID |
Definition at line 3153 of file DB2Structure.h.
uint8 PlayerConditionEntry::MinGuildLevel |
Definition at line 3142 of file DB2Structure.h.
uint8 PlayerConditionEntry::MinLanguage |
Definition at line 3098 of file DB2Structure.h.
uint8 PlayerConditionEntry::MinPVPRank |
Definition at line 3145 of file DB2Structure.h.
std::array<uint8, 3> PlayerConditionEntry::MinReputation |
Definition at line 3154 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::MinSkill |
Definition at line 3151 of file DB2Structure.h.
uint32 PlayerConditionEntry::ModifierTreeID |
Definition at line 3136 of file DB2Structure.h.
std::array<int32, 2> PlayerConditionEntry::MovementFlags |
Definition at line 3173 of file DB2Structure.h.
int8 PlayerConditionEntry::NativeGender |
Definition at line 3118 of file DB2Structure.h.
uint8 PlayerConditionEntry::PartyStatus |
Definition at line 3114 of file DB2Structure.h.
uint32 PlayerConditionEntry::PhaseGroupID |
Definition at line 3132 of file DB2Structure.h.
uint16 PlayerConditionEntry::PhaseID |
Definition at line 3131 of file DB2Structure.h.
int32 PlayerConditionEntry::PhaseUseFlags |
Definition at line 3130 of file DB2Structure.h.
int8 PlayerConditionEntry::PowerType |
Definition at line 3137 of file DB2Structure.h.
uint8 PlayerConditionEntry::PowerTypeComp |
Definition at line 3138 of file DB2Structure.h.
uint8 PlayerConditionEntry::PowerTypeValue |
Definition at line 3139 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::PrevQuestID |
Definition at line 3155 of file DB2Structure.h.
uint32 PlayerConditionEntry::PrevQuestLogic |
Definition at line 3105 of file DB2Structure.h.
uint8 PlayerConditionEntry::PvpMedal |
Definition at line 3104 of file DB2Structure.h.
int32 PlayerConditionEntry::QuestKillID |
Definition at line 3122 of file DB2Structure.h.
uint32 PlayerConditionEntry::QuestKillLogic |
Definition at line 3123 of file DB2Structure.h.
std::array<uint32, 6> PlayerConditionEntry::QuestKillMonster |
Definition at line 3172 of file DB2Structure.h.
Trinity::RaceMask<int64> PlayerConditionEntry::RaceMask |
Definition at line 3093 of file DB2Structure.h.
uint32 PlayerConditionEntry::ReputationLogic |
Definition at line 3102 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::SkillID |
Definition at line 3150 of file DB2Structure.h.
uint32 PlayerConditionEntry::SkillLogic |
Definition at line 3096 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::SpellID |
Definition at line 3158 of file DB2Structure.h.
uint32 PlayerConditionEntry::SpellLogic |
Definition at line 3108 of file DB2Structure.h.
std::array<uint32, 2> PlayerConditionEntry::Time |
Definition at line 3162 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::TraitNodeEntryID |
Definition at line 3174 of file DB2Structure.h.
uint32 PlayerConditionEntry::TraitNodeEntryLogic |
Definition at line 3149 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::TraitNodeEntryMaxRank |
Definition at line 3176 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::TraitNodeEntryMinRank |
Definition at line 3175 of file DB2Structure.h.
int32 PlayerConditionEntry::WeaponSubclassMask |
Definition at line 3140 of file DB2Structure.h.
int32 PlayerConditionEntry::WeatherID |
Definition at line 3113 of file DB2Structure.h.
uint16 PlayerConditionEntry::WorldStateExpressionID |
Definition at line 3112 of file DB2Structure.h.