TrinityCore
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#include <DB2Structure.h>
Definition at line 2984 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::Achievement |
Definition at line 3059 of file DB2Structure.h.
uint32 PlayerConditionEntry::AchievementLogic |
Definition at line 3010 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::AreaID |
Definition at line 3060 of file DB2Structure.h.
uint32 PlayerConditionEntry::AreaLogic |
Definition at line 3013 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::AuraSpellID |
Definition at line 3057 of file DB2Structure.h.
uint32 PlayerConditionEntry::AuraSpellLogic |
Definition at line 3005 of file DB2Structure.h.
std::array<uint8, 4> PlayerConditionEntry::AuraStacks |
Definition at line 3058 of file DB2Structure.h.
int8 PlayerConditionEntry::ChrSpecializationIndex |
Definition at line 3028 of file DB2Structure.h.
int8 PlayerConditionEntry::ChrSpecializationRole |
Definition at line 3029 of file DB2Structure.h.
int32 PlayerConditionEntry::ClassMask |
Definition at line 2989 of file DB2Structure.h.
int32 PlayerConditionEntry::ContentTuningID |
Definition at line 3041 of file DB2Structure.h.
int32 PlayerConditionEntry::CovenantID |
Definition at line 3042 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::CurrencyCount |
Definition at line 3065 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::CurrencyID |
Definition at line 3064 of file DB2Structure.h.
uint32 PlayerConditionEntry::CurrencyLogic |
Definition at line 3015 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::CurrentCompletedQuestID |
Definition at line 3051 of file DB2Structure.h.
uint32 PlayerConditionEntry::CurrentCompletedQuestLogic |
Definition at line 3001 of file DB2Structure.h.
int8 PlayerConditionEntry::CurrentPvpFaction |
Definition at line 2997 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::CurrQuestID |
Definition at line 3050 of file DB2Structure.h.
uint32 PlayerConditionEntry::CurrQuestLogic |
Definition at line 3000 of file DB2Structure.h.
std::array<uint16, 2> PlayerConditionEntry::Explored |
Definition at line 3055 of file DB2Structure.h.
LocalizedString PlayerConditionEntry::FailureDescription |
Definition at line 2988 of file DB2Structure.h.
int32 PlayerConditionEntry::Flags |
Definition at line 3027 of file DB2Structure.h.
int8 PlayerConditionEntry::Gender |
Definition at line 3011 of file DB2Structure.h.
uint32 PlayerConditionEntry::ID |
Definition at line 2986 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::ItemCount |
Definition at line 3054 of file DB2Structure.h.
uint8 PlayerConditionEntry::ItemFlags |
Definition at line 3004 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::ItemID |
Definition at line 3053 of file DB2Structure.h.
uint32 PlayerConditionEntry::ItemLogic |
Definition at line 3003 of file DB2Structure.h.
int32 PlayerConditionEntry::LanguageID |
Definition at line 2991 of file DB2Structure.h.
std::array<uint8, 4> PlayerConditionEntry::LfgCompare |
Definition at line 3062 of file DB2Structure.h.
uint32 PlayerConditionEntry::LfgLogic |
Definition at line 3014 of file DB2Structure.h.
std::array<uint8, 4> PlayerConditionEntry::LfgStatus |
Definition at line 3061 of file DB2Structure.h.
std::array<uint32, 4> PlayerConditionEntry::LfgValue |
Definition at line 3063 of file DB2Structure.h.
uint8 PlayerConditionEntry::LifetimeMaxPVPRank |
Definition at line 3009 of file DB2Structure.h.
uint16 PlayerConditionEntry::MaxAvgEquippedItemLevel |
Definition at line 3023 of file DB2Structure.h.
int32 PlayerConditionEntry::MaxAvgItemLevel |
Definition at line 3021 of file DB2Structure.h.
int8 PlayerConditionEntry::MaxExpansionLevel |
Definition at line 3019 of file DB2Structure.h.
int8 PlayerConditionEntry::MaxExpansionTier |
Definition at line 3037 of file DB2Structure.h.
uint16 PlayerConditionEntry::MaxFactionID |
Definition at line 2994 of file DB2Structure.h.
uint8 PlayerConditionEntry::MaxGuildLevel |
Definition at line 3035 of file DB2Structure.h.
int32 PlayerConditionEntry::MaxLanguage |
Definition at line 2993 of file DB2Structure.h.
uint8 PlayerConditionEntry::MaxPVPRank |
Definition at line 3040 of file DB2Structure.h.
uint8 PlayerConditionEntry::MaxReputation |
Definition at line 2995 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::MaxSkill |
Definition at line 3046 of file DB2Structure.h.
uint16 PlayerConditionEntry::MinAvgEquippedItemLevel |
Definition at line 3022 of file DB2Structure.h.
int32 PlayerConditionEntry::MinAvgItemLevel |
Definition at line 3020 of file DB2Structure.h.
int8 PlayerConditionEntry::MinExpansionLevel |
Definition at line 3018 of file DB2Structure.h.
int8 PlayerConditionEntry::MinExpansionTier |
Definition at line 3038 of file DB2Structure.h.
std::array<uint32, 3> PlayerConditionEntry::MinFactionID |
Definition at line 3047 of file DB2Structure.h.
uint8 PlayerConditionEntry::MinGuildLevel |
Definition at line 3036 of file DB2Structure.h.
uint8 PlayerConditionEntry::MinLanguage |
Definition at line 2992 of file DB2Structure.h.
uint8 PlayerConditionEntry::MinPVPRank |
Definition at line 3039 of file DB2Structure.h.
std::array<uint8, 3> PlayerConditionEntry::MinReputation |
Definition at line 3048 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::MinSkill |
Definition at line 3045 of file DB2Structure.h.
uint32 PlayerConditionEntry::ModifierTreeID |
Definition at line 3030 of file DB2Structure.h.
std::array<int32, 2> PlayerConditionEntry::MovementFlags |
Definition at line 3067 of file DB2Structure.h.
int8 PlayerConditionEntry::NativeGender |
Definition at line 3012 of file DB2Structure.h.
uint8 PlayerConditionEntry::PartyStatus |
Definition at line 3008 of file DB2Structure.h.
uint32 PlayerConditionEntry::PhaseGroupID |
Definition at line 3026 of file DB2Structure.h.
uint16 PlayerConditionEntry::PhaseID |
Definition at line 3025 of file DB2Structure.h.
int32 PlayerConditionEntry::PhaseUseFlags |
Definition at line 3024 of file DB2Structure.h.
int8 PlayerConditionEntry::PowerType |
Definition at line 3031 of file DB2Structure.h.
uint8 PlayerConditionEntry::PowerTypeComp |
Definition at line 3032 of file DB2Structure.h.
uint8 PlayerConditionEntry::PowerTypeValue |
Definition at line 3033 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::PrevQuestID |
Definition at line 3049 of file DB2Structure.h.
uint32 PlayerConditionEntry::PrevQuestLogic |
Definition at line 2999 of file DB2Structure.h.
uint8 PlayerConditionEntry::PvpMedal |
Definition at line 2998 of file DB2Structure.h.
int32 PlayerConditionEntry::QuestKillID |
Definition at line 3016 of file DB2Structure.h.
uint32 PlayerConditionEntry::QuestKillLogic |
Definition at line 3017 of file DB2Structure.h.
std::array<uint32, 6> PlayerConditionEntry::QuestKillMonster |
Definition at line 3066 of file DB2Structure.h.
Trinity::RaceMask<int64> PlayerConditionEntry::RaceMask |
Definition at line 2987 of file DB2Structure.h.
uint32 PlayerConditionEntry::ReputationLogic |
Definition at line 2996 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::SkillID |
Definition at line 3044 of file DB2Structure.h.
uint32 PlayerConditionEntry::SkillLogic |
Definition at line 2990 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::SpellID |
Definition at line 3052 of file DB2Structure.h.
uint32 PlayerConditionEntry::SpellLogic |
Definition at line 3002 of file DB2Structure.h.
std::array<uint32, 2> PlayerConditionEntry::Time |
Definition at line 3056 of file DB2Structure.h.
std::array<int32, 4> PlayerConditionEntry::TraitNodeEntryID |
Definition at line 3068 of file DB2Structure.h.
uint32 PlayerConditionEntry::TraitNodeEntryLogic |
Definition at line 3043 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::TraitNodeEntryMaxRank |
Definition at line 3070 of file DB2Structure.h.
std::array<uint16, 4> PlayerConditionEntry::TraitNodeEntryMinRank |
Definition at line 3069 of file DB2Structure.h.
int32 PlayerConditionEntry::WeaponSubclassMask |
Definition at line 3034 of file DB2Structure.h.
int32 PlayerConditionEntry::WeatherID |
Definition at line 3007 of file DB2Structure.h.
uint16 PlayerConditionEntry::WorldStateExpressionID |
Definition at line 3006 of file DB2Structure.h.