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TrinityCore
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#include <DB2Structure.h>
Public Member Functions | |
| EnumFlag< PlayerConditionFlags > | GetFlags () const |
Definition at line 3263 of file DB2Structure.h.
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inline |
Definition at line 3353 of file DB2Structure.h.
References Flags.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<uint32, 4> PlayerConditionEntry::Achievement |
Definition at line 3340 of file DB2Structure.h.
| uint32 PlayerConditionEntry::AchievementLogic |
Definition at line 3290 of file DB2Structure.h.
| std::array<uint16, 4> PlayerConditionEntry::AreaID |
Definition at line 3341 of file DB2Structure.h.
| uint32 PlayerConditionEntry::AreaLogic |
Definition at line 3293 of file DB2Structure.h.
| std::array<int32, 4> PlayerConditionEntry::AuraSpellID |
Definition at line 3338 of file DB2Structure.h.
| uint32 PlayerConditionEntry::AuraSpellLogic |
Definition at line 3285 of file DB2Structure.h.
| std::array<uint8, 4> PlayerConditionEntry::AuraStacks |
Definition at line 3339 of file DB2Structure.h.
| int8 PlayerConditionEntry::ChrSpecializationIndex |
Definition at line 3308 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int8 PlayerConditionEntry::ChrSpecializationRole |
Definition at line 3309 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 PlayerConditionEntry::ClassMask |
Definition at line 3269 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 PlayerConditionEntry::ContentTuningID |
Definition at line 3322 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 PlayerConditionEntry::CovenantID |
Definition at line 3323 of file DB2Structure.h.
| std::array<uint32, 4> PlayerConditionEntry::CurrencyCount |
Definition at line 3346 of file DB2Structure.h.
| std::array<uint32, 4> PlayerConditionEntry::CurrencyID |
Definition at line 3345 of file DB2Structure.h.
| uint32 PlayerConditionEntry::CurrencyLogic |
Definition at line 3295 of file DB2Structure.h.
| std::array<int32, 4> PlayerConditionEntry::CurrentCompletedQuestID |
Definition at line 3332 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::CurrentCompletedQuestLogic |
Definition at line 3281 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int8 PlayerConditionEntry::CurrentPvpFaction |
Definition at line 3277 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<int32, 4> PlayerConditionEntry::CurrQuestID |
Definition at line 3331 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::CurrQuestLogic |
Definition at line 3280 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<uint16, 2> PlayerConditionEntry::Explored |
Definition at line 3336 of file DB2Structure.h.
| LocalizedString PlayerConditionEntry::FailureDescription |
Definition at line 3266 of file DB2Structure.h.
| int32 PlayerConditionEntry::Flags |
Definition at line 3307 of file DB2Structure.h.
Referenced by GetFlags().
| int8 PlayerConditionEntry::Gender |
Definition at line 3291 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::ID |
Definition at line 3265 of file DB2Structure.h.
| std::array<uint32, 4> PlayerConditionEntry::ItemCount |
Definition at line 3335 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 PlayerConditionEntry::ItemFlags |
Definition at line 3284 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<int32, 4> PlayerConditionEntry::ItemID |
Definition at line 3334 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::ItemLogic |
Definition at line 3283 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 PlayerConditionEntry::LanguageID |
Definition at line 3271 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<uint8, 4> PlayerConditionEntry::LfgCompare |
Definition at line 3343 of file DB2Structure.h.
| uint32 PlayerConditionEntry::LfgLogic |
Definition at line 3294 of file DB2Structure.h.
| std::array<uint8, 4> PlayerConditionEntry::LfgStatus |
Definition at line 3342 of file DB2Structure.h.
| std::array<uint32, 4> PlayerConditionEntry::LfgValue |
Definition at line 3344 of file DB2Structure.h.
| int8 PlayerConditionEntry::LifetimeMaxPVPRank |
Definition at line 3289 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint16 PlayerConditionEntry::MaxAvgEquippedItemLevel |
Definition at line 3303 of file DB2Structure.h.
| int32 PlayerConditionEntry::MaxAvgItemLevel |
Definition at line 3301 of file DB2Structure.h.
| int8 PlayerConditionEntry::MaxExpansionLevel |
Definition at line 3299 of file DB2Structure.h.
| int8 PlayerConditionEntry::MaxExpansionTier |
Definition at line 3318 of file DB2Structure.h.
| uint16 PlayerConditionEntry::MaxFactionID |
Definition at line 3274 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint8 PlayerConditionEntry::MaxGuildLevel |
Definition at line 3316 of file DB2Structure.h.
| int32 PlayerConditionEntry::MaxLanguage |
Definition at line 3273 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint16 PlayerConditionEntry::MaxLevel |
Definition at line 3268 of file DB2Structure.h.
| int8 PlayerConditionEntry::MaxPVPRank |
Definition at line 3321 of file DB2Structure.h.
| uint8 PlayerConditionEntry::MaxReputation |
Definition at line 3275 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<uint16, 4> PlayerConditionEntry::MaxSkill |
Definition at line 3327 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint16 PlayerConditionEntry::MinAvgEquippedItemLevel |
Definition at line 3302 of file DB2Structure.h.
| int32 PlayerConditionEntry::MinAvgItemLevel |
Definition at line 3300 of file DB2Structure.h.
| int8 PlayerConditionEntry::MinExpansionLevel |
Definition at line 3298 of file DB2Structure.h.
| int8 PlayerConditionEntry::MinExpansionTier |
Definition at line 3319 of file DB2Structure.h.
| std::array<uint32, 3> PlayerConditionEntry::MinFactionID |
Definition at line 3328 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint8 PlayerConditionEntry::MinGuildLevel |
Definition at line 3317 of file DB2Structure.h.
| uint8 PlayerConditionEntry::MinLanguage |
Definition at line 3272 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint16 PlayerConditionEntry::MinLevel |
Definition at line 3267 of file DB2Structure.h.
| int8 PlayerConditionEntry::MinPVPRank |
Definition at line 3320 of file DB2Structure.h.
| std::array<uint8, 3> PlayerConditionEntry::MinReputation |
Definition at line 3329 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<uint16, 4> PlayerConditionEntry::MinSkill |
Definition at line 3326 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::ModifierTreeID |
Definition at line 3310 of file DB2Structure.h.
| int32 PlayerConditionEntry::MovementFlags |
Definition at line 3314 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int8 PlayerConditionEntry::NativeGender |
Definition at line 3292 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint8 PlayerConditionEntry::PartyStatus |
Definition at line 3288 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::PhaseGroupID |
Definition at line 3306 of file DB2Structure.h.
| uint16 PlayerConditionEntry::PhaseID |
Definition at line 3305 of file DB2Structure.h.
| int32 PlayerConditionEntry::PhaseUseFlags |
Definition at line 3304 of file DB2Structure.h.
| int8 PlayerConditionEntry::PowerType |
Definition at line 3311 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint8 PlayerConditionEntry::PowerTypeComp |
Definition at line 3312 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int8 PlayerConditionEntry::PowerTypeValue |
Definition at line 3313 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<int32, 4> PlayerConditionEntry::PrevQuestID |
Definition at line 3330 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::PrevQuestLogic |
Definition at line 3279 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint8 PlayerConditionEntry::PvpMedal |
Definition at line 3278 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 PlayerConditionEntry::QuestKillID |
Definition at line 3296 of file DB2Structure.h.
| uint32 PlayerConditionEntry::QuestKillLogic |
Definition at line 3297 of file DB2Structure.h.
| std::array<uint32, 6> PlayerConditionEntry::QuestKillMonster |
Definition at line 3347 of file DB2Structure.h.
| Trinity::RaceMask<int32, 2> PlayerConditionEntry::RaceMask |
Definition at line 3348 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::ReputationLogic |
Definition at line 3276 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<uint16, 4> PlayerConditionEntry::SkillID |
Definition at line 3325 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::SkillLogic |
Definition at line 3270 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<int32, 4> PlayerConditionEntry::SpellID |
Definition at line 3333 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| uint32 PlayerConditionEntry::SpellLogic |
Definition at line 3282 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| std::array<uint32, 2> PlayerConditionEntry::Time |
Definition at line 3337 of file DB2Structure.h.
| std::array<int32, 4> PlayerConditionEntry::TraitNodeEntryID |
Definition at line 3349 of file DB2Structure.h.
| uint32 PlayerConditionEntry::TraitNodeEntryLogic |
Definition at line 3324 of file DB2Structure.h.
| std::array<uint16, 4> PlayerConditionEntry::TraitNodeEntryMaxRank |
Definition at line 3351 of file DB2Structure.h.
| std::array<uint16, 4> PlayerConditionEntry::TraitNodeEntryMinRank |
Definition at line 3350 of file DB2Structure.h.
| int32 PlayerConditionEntry::WeaponSubclassMask |
Definition at line 3315 of file DB2Structure.h.
Referenced by ConditionMgr::IsPlayerMeetingCondition().
| int32 PlayerConditionEntry::WeatherID |
Definition at line 3287 of file DB2Structure.h.
| uint16 PlayerConditionEntry::WorldStateExpressionID |
Definition at line 3286 of file DB2Structure.h.