TrinityCore
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#include <ScriptMgr.h>
Public Member Functions | |
GenericGameObjectScript (char const *name) | |
GameObjectAI * | GetAI (GameObject *go) const override |
Public Member Functions inherited from GameObjectScript | |
~GameObjectScript () | |
virtual GameObjectAI * | GetAI (GameObject *go) const =0 |
Public Member Functions inherited from ScriptObject | |
ScriptObject (ScriptObject const &right)=delete | |
ScriptObject (ScriptObject &&right)=delete | |
ScriptObject & | operator= (ScriptObject const &right)=delete |
ScriptObject & | operator= (ScriptObject &&right)=delete |
std::string const & | GetName () const |
Additional Inherited Members | |
Protected Member Functions inherited from GameObjectScript | |
GameObjectScript (char const *name) | |
Protected Member Functions inherited from ScriptObject | |
ScriptObject (char const *name) | |
virtual | ~ScriptObject () |
Definition at line 1392 of file ScriptMgr.h.
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inline |
Definition at line 1395 of file ScriptMgr.h.
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inlineoverridevirtual |
Implements GameObjectScript.
Definition at line 1396 of file ScriptMgr.h.