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Battlenet::Services::V2::GameUtilities Member List

This is the complete list of members for Battlenet::Services::V2::GameUtilities, including all inherited members.

_sessionBattlenet::ServiceBaseCallerprotected
GameUtilities(Session *session)Battlenet::Services::V2::GameUtilities
GameUtilitiesService typedefBattlenet::Services::V2::GameUtilitiesprivate
GetCallerInfo() const overrideBattlenet::Service< game_utilities::v2::client::GameUtilitiesService >inlineprotected
HandleGetAllValuesForAttribute(game_utilities::v2::client::GetAllValuesForAttributeRequest const *request, game_utilities::v2::client::GetAllValuesForAttributeResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::V2::GameUtilities
HandleProcessTask(game_utilities::v2::client::ProcessTaskRequest const *request, game_utilities::v2::client::ProcessTaskResponse *response, std::function< void(ServiceBase *, uint32, ::google::protobuf::Message const *)> &continuation) overrideBattlenet::Services::V2::GameUtilities
SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> callback) overrideBattlenet::Service< game_utilities::v2::client::GameUtilitiesService >inlineprotected
SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request) overrideBattlenet::Service< game_utilities::v2::client::GameUtilitiesService >inlineprotected
Battlenet::ServiceBaseCaller::SendRequest(uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> &&callback)Battlenet::ServiceBaseCallerprotected
SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, uint32 status) overrideBattlenet::Service< game_utilities::v2::client::GameUtilitiesService >inlineprotected
SendResponse(uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response) overrideBattlenet::Service< game_utilities::v2::client::GameUtilitiesService >inlineprotected
Service(Session *session)Battlenet::Service< game_utilities::v2::client::GameUtilitiesService >inlineexplicit
ServiceBaseCaller(Session *session)Battlenet::ServiceBaseCallerinlineexplicitprotected