#include <Service.h>
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| | ServiceBaseCaller (Session *session) |
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| void | SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request, std::function< void(MessageBuffer)> &&callback) |
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| void | SendRequest (uint32 serviceHash, uint32 methodId, google::protobuf::Message const *request) |
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| void | SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, uint32 status) |
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| void | SendResponse (uint32 serviceHash, uint32 methodId, uint32 token, google::protobuf::Message const *response) |
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| std::string | GetCallerInfo () const |
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Definition at line 37 of file Service.h.
◆ ServiceBaseCaller()
| Battlenet::ServiceBaseCaller::ServiceBaseCaller |
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Session * |
session | ) |
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inlineexplicitprotected |
◆ GetCallerInfo()
| std::string Battlenet::ServiceBaseCaller::GetCallerInfo |
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| ) |
const |
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protected |
◆ SendRequest() [1/2]
| void Battlenet::ServiceBaseCaller::SendRequest |
( |
uint32 |
serviceHash, |
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uint32 |
methodId, |
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google::protobuf::Message const * |
request |
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) |
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protected |
◆ SendRequest() [2/2]
| void Battlenet::ServiceBaseCaller::SendRequest |
( |
uint32 |
serviceHash, |
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uint32 |
methodId, |
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google::protobuf::Message const * |
request, |
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std::function< void(MessageBuffer)> && |
callback |
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) |
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protected |
◆ SendResponse() [1/2]
| void Battlenet::ServiceBaseCaller::SendResponse |
( |
uint32 |
serviceHash, |
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uint32 |
methodId, |
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uint32 |
token, |
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google::protobuf::Message const * |
response |
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) |
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protected |
◆ SendResponse() [2/2]
◆ _session
| Session* Battlenet::ServiceBaseCaller::_session |
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protected |
The documentation for this class was generated from the following files: