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TrinityCore
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#include <DB2Structure.h>
Public Attributes | |
| uint32 | ID |
| uint16 | Fallback |
| int8 | BehaviorTier |
| int16 | BehaviorID |
| std::array< int32, 2 > | Flags |
Definition at line 101 of file DB2Structure.h.
| int16 AnimationDataEntry::BehaviorID |
Definition at line 106 of file DB2Structure.h.
| int8 AnimationDataEntry::BehaviorTier |
Definition at line 105 of file DB2Structure.h.
| uint16 AnimationDataEntry::Fallback |
Definition at line 104 of file DB2Structure.h.
| std::array<int32, 2> AnimationDataEntry::Flags |
Definition at line 107 of file DB2Structure.h.
| uint32 AnimationDataEntry::ID |
Definition at line 103 of file DB2Structure.h.