![]() |
TrinityCore
|
#include "ScriptMgr.h"#include "InstanceScript.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "ScriptedCreature.h"#include "violet_hold.h"
Include dependency graph for boss_erekem.cpp:Go to the source code of this file.
Classes | |
| struct | boss_erekem |
| struct | npc_erekem_guard |
Enumerations | |
| enum | Spells { SPELL_BLOODLUST = 54516 , SPELL_BREAK_BONDS = 59463 , SPELL_CHAIN_HEAL = 54481 , SPELL_EARTH_SHIELD = 54479 , SPELL_EARTH_SHOCK = 54511 , SPELL_LIGHTNING_BOLT = 53044 , SPELL_STORMSTRIKE = 51876 , SPELL_WINDFURY = 54493 } |
| enum | Yells { SAY_AGGRO = 0 , SAY_SLAY = 1 , SAY_DEATH = 2 , SAY_SPAWN = 3 , SAY_ADD_KILLED = 4 , SAY_BOTH_ADDS_KILLED = 5 } |
| enum | GuardSpells { SPELL_GUSHING_WOUND = 39215 , SPELL_HOWLING_SCREECH = 54462 , SPELL_STRIKE = 14516 } |
Functions | |
| void | AddSC_boss_erekem () |
| enum GuardSpells |
| Enumerator | |
|---|---|
| SPELL_GUSHING_WOUND | |
| SPELL_HOWLING_SCREECH | |
| SPELL_STRIKE | |
Definition at line 234 of file boss_erekem.cpp.
| enum Spells |
| Enumerator | |
|---|---|
| SPELL_BLOODLUST | |
| SPELL_BREAK_BONDS | |
| SPELL_CHAIN_HEAL | |
| SPELL_EARTH_SHIELD | |
| SPELL_EARTH_SHOCK | |
| SPELL_LIGHTNING_BOLT | |
| SPELL_STORMSTRIKE | |
| SPELL_WINDFURY | |
Definition at line 25 of file boss_erekem.cpp.
| enum Yells |
| Enumerator | |
|---|---|
| SAY_AGGRO | |
| SAY_SLAY | |
| SAY_DEATH | |
| SAY_SPAWN | |
| SAY_ADD_KILLED | |
| SAY_BOTH_ADDS_KILLED | |
Definition at line 37 of file boss_erekem.cpp.
| void AddSC_boss_erekem | ( | ) |