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TrinityCore
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#include "GuardAI.h"#include "ObjectAccessor.h"#include "Player.h"#include "Random.h"#include "ScriptMgr.h"#include "SpellInfo.h"#include "CreatureAIImpl.h"
Include dependency graph for npc_guard.cpp:Go to the source code of this file.
Classes | |
| struct | npc_guard_generic |
| struct | npc_guard_shattrath_faction |
Enumerations | |
| enum | GuardMisc { SAY_GUARD_SIL_AGGRO = 0 , NPC_CENARION_HOLD_INFANTRY = 15184 , NPC_STORMWIND_CITY_GUARD = 68 , NPC_STORMWIND_CITY_PATROLLER = 1976 , NPC_ORGRIMMAR_GRUNT = 3296 , NPC_ALDOR_VINDICATOR = 18549 , SPELL_BANISHED_SHATTRATH_A = 36642 , SPELL_BANISHED_SHATTRATH_S = 36671 , SPELL_BANISH_TELEPORT = 36643 , SPELL_EXILE = 39533 } |
Functions | |
| void | AddSC_npc_guard () |
| enum GuardMisc |
Definition at line 26 of file npc_guard.cpp.
| void AddSC_npc_guard | ( | ) |