#include <DB2Structure.h>
Definition at line 1596 of file DB2Structure.h.
◆ IsContestedGuardFaction()
bool FactionTemplateEntry::IsContestedGuardFaction |
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const |
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inline |
◆ IsFriendlyTo()
◆ IsHostileTo()
◆ IsHostileToPlayers()
bool FactionTemplateEntry::IsHostileToPlayers |
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| ) |
const |
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inline |
◆ IsNeutralToAll()
bool FactionTemplateEntry::IsNeutralToAll |
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| ) |
const |
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inline |
◆ Enemies
◆ EnemyGroup
uint8 FactionTemplateEntry::EnemyGroup |
◆ Faction
uint16 FactionTemplateEntry::Faction |
◆ FactionGroup
uint8 FactionTemplateEntry::FactionGroup |
◆ Flags
uint16 FactionTemplateEntry::Flags |
◆ Friend
◆ FriendGroup
uint8 FactionTemplateEntry::FriendGroup |
◆ ID
uint32 FactionTemplateEntry::ID |
The documentation for this struct was generated from the following file: