#include <DB2Structure.h>
Definition at line 1710 of file DB2Structure.h.
◆ IsContestedGuardFaction()
| bool FactionTemplateEntry::IsContestedGuardFaction |
( |
| ) |
const |
|
inline |
◆ IsFriendlyTo()
◆ IsHostileTo()
◆ IsHostileToPlayers()
| bool FactionTemplateEntry::IsHostileToPlayers |
( |
| ) |
const |
|
inline |
◆ IsNeutralToAll()
| bool FactionTemplateEntry::IsNeutralToAll |
( |
| ) |
const |
|
inline |
◆ Enemies
◆ EnemyGroup
| uint8 FactionTemplateEntry::EnemyGroup |
◆ Faction
| uint16 FactionTemplateEntry::Faction |
◆ FactionGroup
| uint8 FactionTemplateEntry::FactionGroup |
◆ Flags
| int32 FactionTemplateEntry::Flags |
◆ Friend
◆ FriendGroup
| uint8 FactionTemplateEntry::FriendGroup |
◆ ID
| uint32 FactionTemplateEntry::ID |
The documentation for this struct was generated from the following file: