![]() |
TrinityCore
|
Inheritance diagram for spell_hun_steady_shot:Private Member Functions | |
| bool | Validate (SpellInfo const *) override |
| bool | Load () override |
| void | HandleOnHit () const |
| void | Register () override |
Definition at line 1486 of file spell_hunter.cpp.
|
inlineprivate |
Definition at line 1498 of file spell_hunter.cpp.
References WorldObject::CastSpell(), EFFECT_1, SpellScript::GetCaster(), SpellScript::GetEffectInfo(), SpellScript::GetSpell(), Unit::GetSpellHistory(), Unit::HasAura(), SpellHistory::ModifyCooldown(), SPELL_HUNTER_AIMED_SHOT, SPELL_HUNTER_MARKSMANSHIP_HUNTER_AURA, SPELL_HUNTER_STEADY_SHOT_FOCUS, TRIGGERED_DONT_REPORT_CAST_ERROR, TRIGGERED_IGNORE_CAST_IN_PROGRESS, and CastSpellExtraArgsInit::TriggerFlags.
Referenced by Register().
|
inlineoverrideprivatevirtual |
Reimplemented from SpellScriptBase.
Definition at line 1493 of file spell_hunter.cpp.
References SpellScript::GetCaster(), BaseEntity::GetTypeId(), and TYPEID_PLAYER.
|
inlineoverrideprivatevirtual |
Implements SpellScriptBase.
Definition at line 1509 of file spell_hunter.cpp.
References HandleOnHit(), SpellScript::OnHit, and SpellHitFn.
|
inlineoverrideprivatevirtual |
Reimplemented from SpellScriptBase.
Definition at line 1488 of file spell_hunter.cpp.
References SPELL_HUNTER_AIMED_SHOT, SPELL_HUNTER_MARKSMANSHIP_HUNTER_AURA, SPELL_HUNTER_STEADY_SHOT_FOCUS, and SpellScriptBase::ValidateSpellInfo().