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TrinityCore
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This is the complete list of members for GameObjectType::SetNewFlagState, including all inherited members.
| _player | GameObjectType::SetNewFlagState | private |
| _state | GameObjectType::SetNewFlagState | private |
| Execute(GameObjectTypeBase &type) const override | GameObjectType::SetNewFlagState | virtual |
| SetNewFlagState(FlagState state, Player *player) | GameObjectType::SetNewFlagState | explicit |
| ~CustomCommand() | GameObjectTypeBase::CustomCommand | virtual |