#include <BattlegroundPackets.h>
Definition at line 119 of file BattlegroundPackets.h.
◆ PVPMatchPlayerPVPStat() [1/2]
| WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PVPMatchPlayerPVPStat |
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inline |
◆ PVPMatchPlayerPVPStat() [2/2]
| WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PVPMatchPlayerPVPStat |
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int32 |
pvpStatID, |
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int32 |
pvpStatValue |
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) |
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inline |
◆ PvpStatID
| int32 WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PvpStatID |
◆ PvpStatValue
| int32 WorldPackets::Battleground::PVPMatchStatistics::PVPMatchPlayerPVPStat::PvpStatValue |
The documentation for this struct was generated from the following file: