Go to the source code of this file.
|
| enum | Texts {
SAY_INTRO_1 = 0
, SAY_INTRO_2 = 1
, SAY_AGGRO = 2
, SAY_NOVA = 3
,
SAY_SLAY = 4
, SAY_75HEALTH = 5
, SAY_50HEALTH = 6
, SAY_25HEALTH = 7
,
SAY_DEATH = 8
, EMOTE_NOVA = 9
} |
| |
| enum | Spells { SPELL_ARC_LIGHTNING = 52921
, SPELL_LIGHTNING_NOVA = 52960
, SPELL_PULSING_SHOCKWAVE_AURA = 59414
} |
| |
| enum | Events { EVENT_ARC_LIGHTNING = 1
, EVENT_LIGHTNING_NOVA
, EVENT_RESUME_PULSING_SHOCKWAVE
, EVENT_INTRO_DIALOGUE
} |
| |
| enum | Phases { PHASE_INTRO = 1
, PHASE_NORMAL
} |
| |
| enum | Misc { ACHIEV_TIMELY_DEATH_START_EVENT = 20384
} |
| |
◆ SPELL_PULSING_SHOCKWAVE
| #define SPELL_PULSING_SHOCKWAVE DUNGEON_MODE<uint32>(52961,59836) |
◆ Events
| Enumerator |
|---|
| EVENT_ARC_LIGHTNING | |
| EVENT_LIGHTNING_NOVA | |
| EVENT_RESUME_PULSING_SHOCKWAVE | |
| EVENT_INTRO_DIALOGUE | |
Definition at line 55 of file boss_loken.cpp.
◆ Misc
| Enumerator |
|---|
| ACHIEV_TIMELY_DEATH_START_EVENT | |
Definition at line 70 of file boss_loken.cpp.
◆ Phases
| Enumerator |
|---|
| PHASE_INTRO | |
| PHASE_NORMAL | |
Definition at line 63 of file boss_loken.cpp.
◆ Spells
| Enumerator |
|---|
| SPELL_ARC_LIGHTNING | |
| SPELL_LIGHTNING_NOVA | |
| SPELL_PULSING_SHOCKWAVE_AURA | |
Definition at line 45 of file boss_loken.cpp.
◆ Texts
| Enumerator |
|---|
| SAY_INTRO_1 | |
| SAY_INTRO_2 | |
| SAY_AGGRO | |
| SAY_NOVA | |
| SAY_SLAY | |
| SAY_75HEALTH | |
| SAY_50HEALTH | |
| SAY_25HEALTH | |
| SAY_DEATH | |
| EMOTE_NOVA | |
Definition at line 31 of file boss_loken.cpp.
◆ AddSC_boss_loken()
| void AddSC_boss_loken |
( |
| ) |
|