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boss_meathook.cpp File Reference
#include "culling_of_stratholme.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
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Go to the source code of this file.

Classes

class  boss_meathook
 
struct  boss_meathook::boss_meathookAI
 

Macros

#define SPELL_CONSTRICTING_CHAINS   DUNGEON_MODE(52696,58823)
 
#define SPELL_DISEASE_EXPULSION   DUNGEON_MODE(52666,58824)
 

Enumerations

enum  Spells { SPELL_FRENZY = 58841 }
 
enum  Yells { SAY_AGGRO = 0 , SAY_SLAY = 1 , SAY_SPAWN = 2 , SAY_DEATH = 3 }
 
enum  Events { EVENT_CHAIN = 1 , EVENT_DISEASE , EVENT_FRENZY }
 

Functions

void AddSC_boss_meathook ()
 

Macro Definition Documentation

◆ SPELL_CONSTRICTING_CHAINS

#define SPELL_CONSTRICTING_CHAINS   DUNGEON_MODE(52696,58823)

Definition at line 28 of file boss_meathook.cpp.

◆ SPELL_DISEASE_EXPULSION

#define SPELL_DISEASE_EXPULSION   DUNGEON_MODE(52666,58824)

Definition at line 29 of file boss_meathook.cpp.

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_CHAIN 
EVENT_DISEASE 
EVENT_FRENZY 

Definition at line 39 of file boss_meathook.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_FRENZY 

Definition at line 23 of file boss_meathook.cpp.

◆ Yells

enum Yells
Enumerator
SAY_AGGRO 
SAY_SLAY 
SAY_SPAWN 
SAY_DEATH 

Definition at line 31 of file boss_meathook.cpp.

Function Documentation

◆ AddSC_boss_meathook()

void AddSC_boss_meathook ( )

Definition at line 117 of file boss_meathook.cpp.

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