![]() |
TrinityCore
|
#include "ScriptMgr.h"#include "InstanceScript.h"#include "Map.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "Player.h"#include "ScriptedCreature.h"#include "serpent_shrine.h"#include "TemporarySummon.h"
Include dependency graph for boss_leotheras_the_blind.cpp:Go to the source code of this file.
Classes | |
| struct | npc_inner_demon |
| struct | boss_leotheras_the_blind |
| struct | boss_leotheras_the_blind_demonform |
| struct | npc_greyheart_spellbinder |
Enumerations | |
| enum | LeotherasTheBlind { SPELL_WHIRLWIND = 37640 , SPELL_CHAOS_BLAST = 37674 , SPELL_BERSERK = 26662 , SPELL_INSIDIOUS_WHISPER = 37676 , SPELL_DUAL_WIELD = 42459 , BANISH_BEAM = 38909 , AURA_BANISH = 37833 , SPELL_EARTHSHOCK = 39076 , SPELL_MINDBLAST = 37531 , INNER_DEMON_ID = 21857 , AURA_DEMONIC_ALIGNMENT = 37713 , SPELL_SHADOWBOLT = 39309 , SPELL_SOUL_LINK = 38007 , SPELL_CONSUMING_MADNESS = 37749 , MODEL_DEMON = 20125 , MODEL_NIGHTELF = 20514 , DEMON_FORM = 21875 , NPC_SPELLBINDER = 21806 , INNER_DEMON_VICTIM = 1 , SAY_AGGRO = 0 , SAY_SWITCH_TO_DEMON = 1 , SAY_INNER_DEMONS = 2 , SAY_DEMON_SLAY = 3 , SAY_NIGHTELF_SLAY = 4 , SAY_FINAL_FORM = 5 , SAY_FREE = 6 , SAY_DEATH = 7 } |
Functions | |
| void | AddSC_boss_leotheras_the_blind () |
| enum LeotherasTheBlind |
Definition at line 35 of file boss_leotheras_the_blind.cpp.
| void AddSC_boss_leotheras_the_blind | ( | ) |
Definition at line 758 of file boss_leotheras_the_blind.cpp.
Here is the caller graph for this function: