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TrinityCore
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#include "CreatureAIImpl.h"
Include dependency graph for the_stonevault.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Macros | |
| #define | TSVScriptName "instance_the_stonevault" |
| #define | DataHeader "TheStonevault" |
| #define | RegisterTheStonevaultCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetTheStonevaultAI) |
Enumerations | |
| enum | TheStonevaultDataTypes { DATA_EDNA = 0 , DATA_SKARMORAK = 1 , DATA_MASTER_MACHINISTS = 2 , DATA_VOID_SPEAKER_EIRICH = 3 , DATA_SPEAKER_DORLITA , DATA_SPEAKER_BROKK , DATA_EDNA_INTRO_STATE } |
| enum | TheStonevaultCreatureIds { BOSS_EDNA = 210108 , BOSS_SKARMORAX = 210156 , BOSS_SPEAKER_DORLITA = 213216 , BOSS_SPEAKER_BROKK = 213217 , BOSS_VOID_SPEAKER_EIRICH = 213119 } |
| enum | TheStonevaultGameObjectIds { GO_FOUNDRY_DOOR_ENTRANCE = 440236 , GO_FOUNDRY_DOOR_TOWARDS_SKARMORAK = 440235 , GO_FOUNDRY_DOOR_TOWARDS_MACHINISTS = 440239 } |
| enum | TheStonevaultSharedActions { ACTION_START_EDNA_INTRO = 0 } |
Functions | |
| template<class AI , class T > | |
| AI * | GetTheStonevaultAI (T *obj) |
Variables | |
| constexpr uint32 | EncounterCount = 4 |
| #define DataHeader "TheStonevault" |
Definition at line 24 of file the_stonevault.h.
| #define RegisterTheStonevaultCreatureAI | ( | ai_name | ) | RegisterCreatureAIWithFactory(ai_name, GetTheStonevaultAI) |
Definition at line 70 of file the_stonevault.h.
| #define TSVScriptName "instance_the_stonevault" |
Definition at line 23 of file the_stonevault.h.
| Enumerator | |
|---|---|
| BOSS_EDNA | |
| BOSS_SKARMORAX | |
| BOSS_SPEAKER_DORLITA | |
| BOSS_SPEAKER_BROKK | |
| BOSS_VOID_SPEAKER_EIRICH | |
Definition at line 42 of file the_stonevault.h.
| Enumerator | |
|---|---|
| DATA_EDNA | |
| DATA_SKARMORAK | |
| DATA_MASTER_MACHINISTS | |
| DATA_VOID_SPEAKER_EIRICH | |
| DATA_SPEAKER_DORLITA | |
| DATA_SPEAKER_BROKK | |
| DATA_EDNA_INTRO_STATE | |
Definition at line 28 of file the_stonevault.h.
| Enumerator | |
|---|---|
| GO_FOUNDRY_DOOR_ENTRANCE | |
| GO_FOUNDRY_DOOR_TOWARDS_SKARMORAK | |
| GO_FOUNDRY_DOOR_TOWARDS_MACHINISTS | |
Definition at line 52 of file the_stonevault.h.
| Enumerator | |
|---|---|
| ACTION_START_EDNA_INTRO | |
Definition at line 59 of file the_stonevault.h.
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inline |
Definition at line 65 of file the_stonevault.h.
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constexpr |
Definition at line 26 of file the_stonevault.h.