18#ifndef DEF_THE_STONEVAULT_H_
19#define DEF_THE_STONEVAULT_H_
23#define TSVScriptName "instance_the_stonevault"
24#define DataHeader "TheStonevault"
64template <
class AI,
class T>
70#define RegisterTheStonevaultCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetTheStonevaultAI)
@ DATA_VOID_SPEAKER_EIRICH
TheStonevaultSharedActions
@ ACTION_START_EDNA_INTRO
TheStonevaultGameObjectIds
@ GO_FOUNDRY_DOOR_TOWARDS_MACHINISTS
@ GO_FOUNDRY_DOOR_TOWARDS_SKARMORAK
@ GO_FOUNDRY_DOOR_ENTRANCE
constexpr uint32 EncounterCount
AI * GetTheStonevaultAI(T *obj)
@ BOSS_VOID_SPEAKER_EIRICH