TrinityCore
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the_stonevault.h
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef DEF_THE_STONEVAULT_H_
19#define DEF_THE_STONEVAULT_H_
20
21#include "CreatureAIImpl.h"
22
23#define TSVScriptName "instance_the_stonevault"
24#define DataHeader "TheStonevault"
25
26constexpr uint32 EncounterCount = 4;
27
41
51
58
63
64template <class AI, class T>
65inline AI* GetTheStonevaultAI(T* obj)
66{
67 return GetInstanceAI<AI>(obj, TSVScriptName);
68}
69
70#define RegisterTheStonevaultCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetTheStonevaultAI)
71
72#endif
uint32_t uint32
Definition Define.h:154
TheStonevaultDataTypes
@ DATA_SKARMORAK
@ DATA_SPEAKER_BROKK
@ DATA_MASTER_MACHINISTS
@ DATA_VOID_SPEAKER_EIRICH
@ DATA_SPEAKER_DORLITA
@ DATA_EDNA
@ DATA_EDNA_INTRO_STATE
#define TSVScriptName
TheStonevaultSharedActions
@ ACTION_START_EDNA_INTRO
TheStonevaultGameObjectIds
@ GO_FOUNDRY_DOOR_TOWARDS_MACHINISTS
@ GO_FOUNDRY_DOOR_TOWARDS_SKARMORAK
@ GO_FOUNDRY_DOOR_ENTRANCE
constexpr uint32 EncounterCount
AI * GetTheStonevaultAI(T *obj)
TheStonevaultCreatureIds
@ BOSS_SPEAKER_BROKK
@ BOSS_SKARMORAX
@ BOSS_EDNA
@ BOSS_SPEAKER_DORLITA
@ BOSS_VOID_SPEAKER_EIRICH