TrinityCore

Zones → Entities Relation

File in server/game/Battlegrounds/ZonesIncludes file in server/game/Entities
BattlegroundAB.cppCreature / Creature.h
BattlegroundAB.cppGameObject / GameObject.h
BattlegroundAB.cppPlayer / Player.h
BattlegroundAB.hObject / Object.h
BattlegroundAV.cppCreature / Creature.h
BattlegroundAV.cppGameObject / GameObject.h
BattlegroundAV.cppPlayer / Player.h
BattlegroundAV.hObject / Object.h
BattlegroundAV.hGameObject / QuaternionData.h
BattlegroundBE.cppPlayer / Player.h
BattlegroundDS.cppCreature / Creature.h
BattlegroundDS.cppPlayer / Player.h
BattlegroundEY.cppAreaTrigger / AreaTrigger.h
BattlegroundEY.cppCreature / Creature.h
BattlegroundEY.cppGameObject / GameObject.h
BattlegroundEY.cppPlayer / Player.h
BattlegroundEY.hObject / Object.h
BattlegroundIC.cppCreature / Creature.h
BattlegroundIC.cppGameObject / GameObject.h
BattlegroundIC.cppPlayer / Player.h
BattlegroundIC.cppCreature / TemporarySummon.h
BattlegroundIC.cppTransport / Transport.h
BattlegroundIC.cppVehicle / Vehicle.h
BattlegroundIC.hObject / Object.h
BattlegroundNA.cppPlayer / Player.h
BattlegroundRL.cppPlayer / Player.h
BattlegroundRV.cppGameObject / GameObject.h
BattlegroundRV.cppPlayer / Player.h
BattlegroundSA.cppCreature / Creature.h
BattlegroundSA.cppGameObject / GameObject.h
BattlegroundSA.cppPlayer / Player.h
BattlegroundSA.cppObject / Updates / UpdateData.h
BattlegroundSA.hObject / Object.h
BattlegroundWS.cppAreaTrigger / AreaTrigger.h
BattlegroundWS.cppGameObject / GameObject.h
BattlegroundWS.cppObject / Object.h
BattlegroundWS.cppPlayer / Player.h