TrinityCore
instance_lost_city_of_the_tolvir.cpp File Reference
#include "ScriptMgr.h"
#include "Containers.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "EventMap.h"
#include "InstanceScript.h"
#include "lost_city_of_the_tolvir.h"
#include "Map.h"
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Classes

class  instance_lost_city_of_the_tolvir
 
struct  instance_lost_city_of_the_tolvir::instance_lost_city_of_the_tolvir_InstanceMapScript
 

Enumerations

enum  LCTEvents { EVENT_SPAWN_HEROIC_AUGH = 1 }
 
enum  LCTSpawnGroups { SPAWN_GROUP_ID_SIAMAT_WIND_TUNNEL = 1036 , SPAWN_GROUP_ID_AUGH_HEROIC = 1037 }
 

Functions

void AddSC_instance_lost_city_of_the_tolvir ()
 

Variables

static constexpr ObjectData const creatureData []
 
static constexpr DungeonEncounterData const encounters []
 

Enumeration Type Documentation

◆ LCTEvents

enum LCTEvents
Enumerator
EVENT_SPAWN_HEROIC_AUGH 

Definition at line 45 of file instance_lost_city_of_the_tolvir.cpp.

◆ LCTSpawnGroups

Enumerator
SPAWN_GROUP_ID_SIAMAT_WIND_TUNNEL 
SPAWN_GROUP_ID_AUGH_HEROIC 

Definition at line 50 of file instance_lost_city_of_the_tolvir.cpp.

Function Documentation

◆ AddSC_instance_lost_city_of_the_tolvir()

void AddSC_instance_lost_city_of_the_tolvir ( )

Definition at line 201 of file instance_lost_city_of_the_tolvir.cpp.

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Variable Documentation

◆ creatureData

constexpr ObjectData const creatureData[]
staticconstexpr

◆ encounters

constexpr DungeonEncounterData const encounters[]
staticconstexpr
Initial value:
=
{
{ BOSS_GENERAL_HUSAM, {{ 1052 }} },
{ BOSS_LOCKMAW, {{ 1054 }} },
{ BOSS_HIGH_PROPHET_BARIM, {{ 1053 }} },
{ BOSS_SIAMAT, {{ 1055 }} }
}

Definition at line 37 of file instance_lost_city_of_the_tolvir.cpp.