TrinityCore
instance_azure_vault.cpp File Reference
#include "AreaBoundary.h"
#include "InstanceScript.h"
#include "ScriptMgr.h"
#include "azure_vault.h"
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Go to the source code of this file.

Classes

class  instance_azure_vault
 
struct  instance_azure_vault::instance_azure_vault_InstanceMapScript
 

Functions

void AddSC_instance_azure_vault ()
 

Variables

BossBoundaryData const boundaries
 
ObjectData const creatureData []
 
DoorData const doorData []
 
DungeonEncounterData const encounters []
 

Function Documentation

◆ AddSC_instance_azure_vault()

void AddSC_instance_azure_vault ( )

Definition at line 105 of file instance_azure_vault.cpp.

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Variable Documentation

◆ boundaries

BossBoundaryData const boundaries
Initial value:
=
{
{ DATA_LEYMOR, new CircleBoundary(Position(-5129.39f, 1253.30f), 75.0f) }
}
@ DATA_LEYMOR
Definition: azure_vault.h:31

Definition at line 23 of file instance_azure_vault.cpp.

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ BOSS_UMBRELSKUL
Definition: azure_vault.h:45
@ BOSS_TELASH_GREYWING
Definition: azure_vault.h:44
@ BOSS_LEYMOR
Definition: azure_vault.h:42
@ BOSS_AZUREBLADE
Definition: azure_vault.h:43
@ DATA_AZUREBLADE
Definition: azure_vault.h:32
@ DATA_TELASH_GREYWING
Definition: azure_vault.h:33
@ DATA_UMBRELSKUL
Definition: azure_vault.h:34

Definition at line 28 of file instance_azure_vault.cpp.

◆ doorData

◆ encounters

DungeonEncounterData const encounters[]
Initial value:
=
{
{ DATA_LEYMOR, {{ 2582 }} },
{ DATA_AZUREBLADE, {{ 2585 }} },
{ DATA_TELASH_GREYWING, {{ 2583 }} },
{ DATA_UMBRELSKUL, {{ 2584 }} },
}

Definition at line 44 of file instance_azure_vault.cpp.