uint32 const EncounterCount
@ GO_ARCANE_VAULTS_DOOR_LEYMOR_EXIT
@ GO_ARCANE_VAULTS_DOOR_LEYMOR_ENTRANCE
void SetBossNumber(uint32 number)
void LoadDungeonEncounterData(T const &encounters)
void LoadDoorData(DoorData const *data)
void LoadBossBoundaries(BossBoundaryData const &data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
ObjectData const creatureData[]
void AddSC_instance_azure_vault()
DoorData const doorData[]
BossBoundaryData const boundaries
DungeonEncounterData const encounters[]
void SetData(uint32 dataId, uint32) override
instance_azure_vault_InstanceMapScript(InstanceMap *map)
uint32 GetData(uint32 dataId) const override