uint32 const EncounterCount
ObjectGuid const & GetGUID() const
void SetBossNumber(uint32 number)
virtual void OnCreatureCreate(Creature *creature) override
void SetHeaders(std::string_view dataHeaders)
void LoadDungeonEncounterData(std::span< DungeonEncounterData const > encounters)
void AddMinion(Creature *minion, bool add)
void LoadMinionData(std::span< MinionData const > data)
void LoadDoorData(std::span< DoorData const > data)
static ObjectGuid const Empty
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_gruuls_lair()
static constexpr MinionData minionData[]
static constexpr DoorData doorData[]
static constexpr DungeonEncounterData encounters[]
instance_gruuls_lair_InstanceMapScript(InstanceMap *map)
void OnCreatureCreate(Creature *creature) override
ObjectGuid GetGuidData(uint32 type) const override