TrinityCore
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#include "ZoneScript.h"
#include "Common.h"
#include "Duration.h"
#include "Optional.h"
#include <array>
#include <map>
#include <set>
#include <variant>
Go to the source code of this file.
Classes | |
struct | DungeonEncounterData |
struct | DoorData |
struct | BossBoundaryEntry |
struct | BossBoundaryData |
struct | MinionData |
struct | ObjectData |
struct | BossInfo |
struct | DoorInfo |
struct | MinionInfo |
struct | UpdateBossStateSaveDataEvent |
struct | UpdateAdditionalSaveDataEvent |
class | InstanceScript |
class | PersistentInstanceScriptValueBase |
class | PersistentInstanceScriptValue< T > |
Macros | |
#define | OUT_SAVE_INST_DATA TC_LOG_DEBUG("scripts", "Saving Instance Data for Instance {} (Map {}, Instance Id {})", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
#define | OUT_SAVE_INST_DATA_COMPLETE TC_LOG_DEBUG("scripts", "Saving Instance Data for Instance {} (Map {}, Instance Id {}) completed.", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
#define | OUT_LOAD_INST_DATA(a) TC_LOG_DEBUG("scripts", "Loading Instance Data for Instance {} (Map {}, Instance Id {}). Input is '{}'", instance->GetMapName(), instance->GetId(), instance->GetInstanceId(), a) |
#define | OUT_LOAD_INST_DATA_COMPLETE TC_LOG_DEBUG("scripts", "Instance Data Load for Instance {} (Map {}, Instance Id: {}) is complete.", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
#define | OUT_LOAD_INST_DATA_FAIL TC_LOG_ERROR("scripts", "Unable to load Instance Data for Instance {} (Map {}, Instance Id: {}).", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
Typedefs | |
typedef std::vector< AreaBoundary const * > | CreatureBoundary |
typedef std::multimap< uint32, DoorInfo > | DoorInfoMap |
typedef std::pair< DoorInfoMap::const_iterator, DoorInfoMap::const_iterator > | DoorInfoMapBounds |
typedef std::map< uint32, MinionInfo > | MinionInfoMap |
typedef std::map< uint32, ObjectGuid > | ObjectGuidMap |
typedef std::map< uint32, uint32 > | ObjectInfoMap |
Enumerations | |
enum | EncounterFrameType { ENCOUNTER_FRAME_ENGAGE = 0 , ENCOUNTER_FRAME_DISENGAGE = 1 , ENCOUNTER_FRAME_UPDATE_PRIORITY = 2 , ENCOUNTER_FRAME_ADD_TIMER = 3 , ENCOUNTER_FRAME_ENABLE_OBJECTIVE = 4 , ENCOUNTER_FRAME_UPDATE_OBJECTIVE = 5 , ENCOUNTER_FRAME_DISABLE_OBJECTIVE = 6 , ENCOUNTER_FRAME_PHASE_SHIFT_CHANGED = 7 } |
enum | EncounterState { NOT_STARTED = 0 , IN_PROGRESS = 1 , FAIL = 2 , DONE = 3 , SPECIAL = 4 , TO_BE_DECIDED = 5 } |
enum class | EncounterDoorBehavior : uint8 { OpenWhenNotInProgress = 0 , OpenWhenDone = 1 , OpenWhenInProgress = 2 , OpenWhenNotDone = 3 , Max } |
Variables | |
static constexpr uint32 | MAX_DUNGEON_ENCOUNTERS_PER_BOSS = 4 |
#define OUT_LOAD_INST_DATA | ( | a | ) | TC_LOG_DEBUG("scripts", "Loading Instance Data for Instance {} (Map {}, Instance Id {}). Input is '{}'", instance->GetMapName(), instance->GetId(), instance->GetInstanceId(), a) |
Definition at line 36 of file InstanceScript.h.
#define OUT_LOAD_INST_DATA_COMPLETE TC_LOG_DEBUG("scripts", "Instance Data Load for Instance {} (Map {}, Instance Id: {}) is complete.", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
Definition at line 37 of file InstanceScript.h.
#define OUT_LOAD_INST_DATA_FAIL TC_LOG_ERROR("scripts", "Unable to load Instance Data for Instance {} (Map {}, Instance Id: {}).", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
Definition at line 38 of file InstanceScript.h.
#define OUT_SAVE_INST_DATA TC_LOG_DEBUG("scripts", "Saving Instance Data for Instance {} (Map {}, Instance Id {})", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
Definition at line 34 of file InstanceScript.h.
#define OUT_SAVE_INST_DATA_COMPLETE TC_LOG_DEBUG("scripts", "Saving Instance Data for Instance {} (Map {}, Instance Id {}) completed.", instance->GetMapName(), instance->GetId(), instance->GetInstanceId()) |
Definition at line 35 of file InstanceScript.h.
typedef std::vector<AreaBoundary const*> CreatureBoundary |
Definition at line 131 of file InstanceScript.h.
typedef std::multimap<uint32 , DoorInfo> DoorInfoMap |
Definition at line 175 of file InstanceScript.h.
typedef std::pair<DoorInfoMap::const_iterator, DoorInfoMap::const_iterator> DoorInfoMapBounds |
Definition at line 176 of file InstanceScript.h.
typedef std::map<uint32 , MinionInfo> MinionInfoMap |
Definition at line 178 of file InstanceScript.h.
typedef std::map<uint32 , ObjectGuid > ObjectGuidMap |
Definition at line 179 of file InstanceScript.h.
typedef std::map<uint32 , uint32 > ObjectInfoMap |
Definition at line 180 of file InstanceScript.h.
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strong |
Enumerator | |
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OpenWhenNotInProgress | |
OpenWhenDone | |
OpenWhenInProgress | |
OpenWhenNotDone | |
Max |
Definition at line 77 of file InstanceScript.h.
enum EncounterFrameType |
Definition at line 54 of file InstanceScript.h.
enum EncounterState |
Enumerator | |
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NOT_STARTED | |
IN_PROGRESS | |
FAIL | |
DONE | |
SPECIAL | |
TO_BE_DECIDED |
Definition at line 67 of file InstanceScript.h.
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staticconstexpr |
Definition at line 86 of file InstanceScript.h.