![]() |
TrinityCore
|
#include <DB2Structure.h>
Public Member Functions | |
| EnumFlag< WarbandSceneFlags > | GetFlags () const |
Definition at line 5076 of file DB2Structure.h.
|
inline |
Definition at line 5092 of file DB2Structure.h.
References Flags.
| int32 WarbandSceneEntry::DefaultScenePriority |
Definition at line 5090 of file DB2Structure.h.
| LocalizedString WarbandSceneEntry::Description |
Definition at line 5079 of file DB2Structure.h.
| int32 WarbandSceneEntry::Flags |
Definition at line 5086 of file DB2Structure.h.
Referenced by GetFlags().
| float WarbandSceneEntry::Fov |
Definition at line 5084 of file DB2Structure.h.
| uint32 WarbandSceneEntry::ID |
Definition at line 5082 of file DB2Structure.h.
| DBCPosition3D WarbandSceneEntry::LookAt |
Definition at line 5081 of file DB2Structure.h.
| uint32 WarbandSceneEntry::MapID |
Definition at line 5083 of file DB2Structure.h.
| LocalizedString WarbandSceneEntry::Name |
Definition at line 5078 of file DB2Structure.h.
| DBCPosition3D WarbandSceneEntry::Position |
Definition at line 5080 of file DB2Structure.h.
| int8 WarbandSceneEntry::Quality |
Definition at line 5088 of file DB2Structure.h.
| int32 WarbandSceneEntry::SoundAmbienceID |
Definition at line 5087 of file DB2Structure.h.
| int32 WarbandSceneEntry::TextureKit |
Definition at line 5089 of file DB2Structure.h.
| int32 WarbandSceneEntry::TimeOfDay |
Definition at line 5085 of file DB2Structure.h.