TrinityCore
UpdateBossStateSaveDataEvent Struct Reference

#include <InstanceScript.h>

Public Attributes

DungeonEncounterEntry const * DungeonEncounter
 
uint32 BossId
 
EncounterState NewState
 

Detailed Description

Definition at line 160 of file InstanceScript.h.

Member Data Documentation

◆ BossId

uint32 UpdateBossStateSaveDataEvent::BossId

Definition at line 163 of file InstanceScript.h.

◆ DungeonEncounter

DungeonEncounterEntry const* UpdateBossStateSaveDataEvent::DungeonEncounter

Definition at line 162 of file InstanceScript.h.

◆ NewState

EncounterState UpdateBossStateSaveDataEvent::NewState

Definition at line 164 of file InstanceScript.h.


The documentation for this struct was generated from the following file: