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TrinityCore
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#include "icecrown_citadel.h"#include "CellImpl.h"#include "Containers.h"#include "GridNotifiersImpl.h"#include "InstanceScript.h"#include "MotionMaster.h"#include "ObjectAccessor.h"#include "ScriptedEscortAI.h"#include "ScriptMgr.h"#include "SpellScript.h"#include "TemporarySummon.h"#include "VehicleDefines.h"
Include dependency graph for boss_sister_svalna.cpp:Go to the source code of this file.
Classes | |
| class | FrostwingVrykulSearcher |
| class | FrostwingGauntletRespawner |
| class | CaptainSurviveTalk |
| struct | boss_sister_svalna |
| struct | npc_crok_scourgebane |
| struct | npc_argent_captainAI |
| struct | npc_captain_arnath |
| struct | npc_captain_brandon |
| struct | npc_captain_grondel |
| struct | npc_captain_rupert |
| struct | npc_frostwing_ymirjar_vrykul |
| struct | npc_impaling_spear |
| class | ICCSvalnaAliveCheck |
| class | spell_svalna_revive_champion |
| class | spell_svalna_remove_spear |
| class | at_icc_start_frostwing_gauntlet |
Macros | |
| #define | SPELL_FLASH_HEAL (IsUndead ? SPELL_FLASH_HEAL_UNDEAD : SPELL_FLASH_HEAL_NORMAL) |
| #define | SPELL_POWER_WORD_SHIELD (IsUndead ? SPELL_POWER_WORD_SHIELD_UNDEAD : SPELL_POWER_WORD_SHIELD_NORMAL) |
| #define | SPELL_SMITE (IsUndead ? SPELL_SMITE_UNDEAD : SPELL_SMITE_NORMAL) |
| #define | SPELL_FEL_IRON_BOMB (IsUndead ? SPELL_FEL_IRON_BOMB_UNDEAD : SPELL_FEL_IRON_BOMB_NORMAL) |
| #define | SPELL_MACHINE_GUN (IsUndead ? SPELL_MACHINE_GUN_UNDEAD : SPELL_MACHINE_GUN_NORMAL) |
| #define | SPELL_ROCKET_LAUNCH (IsUndead ? SPELL_ROCKET_LAUNCH_UNDEAD : SPELL_ROCKET_LAUNCH_NORMAL) |
Functions | |
| void | AddSC_boss_sister_svalna () |
Variables | |
| static constexpr uint32 | PATH_ESCORT_CROK_SCOURGEBANE = 297034 |
| #define SPELL_FEL_IRON_BOMB (IsUndead ? SPELL_FEL_IRON_BOMB_UNDEAD : SPELL_FEL_IRON_BOMB_NORMAL) |
Definition at line 211 of file boss_sister_svalna.cpp.
| #define SPELL_FLASH_HEAL (IsUndead ? SPELL_FLASH_HEAL_UNDEAD : SPELL_FLASH_HEAL_NORMAL) |
Definition at line 206 of file boss_sister_svalna.cpp.
| #define SPELL_MACHINE_GUN (IsUndead ? SPELL_MACHINE_GUN_UNDEAD : SPELL_MACHINE_GUN_NORMAL) |
Definition at line 212 of file boss_sister_svalna.cpp.
| #define SPELL_POWER_WORD_SHIELD (IsUndead ? SPELL_POWER_WORD_SHIELD_UNDEAD : SPELL_POWER_WORD_SHIELD_NORMAL) |
Definition at line 207 of file boss_sister_svalna.cpp.
| #define SPELL_ROCKET_LAUNCH (IsUndead ? SPELL_ROCKET_LAUNCH_UNDEAD : SPELL_ROCKET_LAUNCH_NORMAL) |
Definition at line 213 of file boss_sister_svalna.cpp.
| #define SPELL_SMITE (IsUndead ? SPELL_SMITE_UNDEAD : SPELL_SMITE_NORMAL) |
Definition at line 208 of file boss_sister_svalna.cpp.
| Enumerator | |
|---|---|
| ACTION_KILL_CAPTAIN | |
| ACTION_START_GAUNTLET | |
| ACTION_RESURRECT_CAPTAINS | |
| ACTION_CAPTAIN_DIES | |
| ACTION_RESET_EVENT | |
Definition at line 185 of file boss_sister_svalna.cpp.
| Enumerator | |
|---|---|
| POINT_SVALNA_LAND | |
Definition at line 194 of file boss_sister_svalna.cpp.
Definition at line 60 of file boss_sister_svalna.cpp.
| enum ICCSisterSvalnaTexts |
Definition at line 31 of file boss_sister_svalna.cpp.
Definition at line 128 of file boss_sister_svalna.cpp.
| Enumerator | |
|---|---|
| NPC_YMIRJAR_WARHAWK | |
Definition at line 199 of file boss_sister_svalna.cpp.
| void AddSC_boss_sister_svalna | ( | ) |
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staticconstexpr |
Definition at line 514 of file boss_sister_svalna.cpp.