TrinityCore
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#include "icecrown_citadel.h"
#include "CellImpl.h"
#include "Containers.h"
#include "GridNotifiersImpl.h"
#include "InstanceScript.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "ScriptedEscortAI.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "VehicleDefines.h"
Go to the source code of this file.
Classes | |
class | FrostwingVrykulSearcher |
class | FrostwingGauntletRespawner |
class | CaptainSurviveTalk |
struct | boss_sister_svalna |
struct | npc_crok_scourgebane |
struct | npc_argent_captainAI |
struct | npc_captain_arnath |
struct | npc_captain_brandon |
struct | npc_captain_grondel |
struct | npc_captain_rupert |
struct | npc_frostwing_ymirjar_vrykul |
struct | npc_impaling_spear |
class | ICCSvalnaAliveCheck |
class | spell_svalna_revive_champion |
class | spell_svalna_remove_spear |
class | at_icc_start_frostwing_gauntlet |
Macros | |
#define | SPELL_FLASH_HEAL (IsUndead ? SPELL_FLASH_HEAL_UNDEAD : SPELL_FLASH_HEAL_NORMAL) |
#define | SPELL_POWER_WORD_SHIELD (IsUndead ? SPELL_POWER_WORD_SHIELD_UNDEAD : SPELL_POWER_WORD_SHIELD_NORMAL) |
#define | SPELL_SMITE (IsUndead ? SPELL_SMITE_UNDEAD : SPELL_SMITE_NORMAL) |
#define | SPELL_FEL_IRON_BOMB (IsUndead ? SPELL_FEL_IRON_BOMB_UNDEAD : SPELL_FEL_IRON_BOMB_NORMAL) |
#define | SPELL_MACHINE_GUN (IsUndead ? SPELL_MACHINE_GUN_UNDEAD : SPELL_MACHINE_GUN_NORMAL) |
#define | SPELL_ROCKET_LAUNCH (IsUndead ? SPELL_ROCKET_LAUNCH_UNDEAD : SPELL_ROCKET_LAUNCH_NORMAL) |
Functions | |
void | AddSC_boss_sister_svalna () |
Variables | |
static constexpr uint32 | PATH_ESCORT_CROK_SCOURGEBANE = 297034 |
#define SPELL_FEL_IRON_BOMB (IsUndead ? SPELL_FEL_IRON_BOMB_UNDEAD : SPELL_FEL_IRON_BOMB_NORMAL) |
Definition at line 211 of file boss_sister_svalna.cpp.
#define SPELL_FLASH_HEAL (IsUndead ? SPELL_FLASH_HEAL_UNDEAD : SPELL_FLASH_HEAL_NORMAL) |
Definition at line 206 of file boss_sister_svalna.cpp.
#define SPELL_MACHINE_GUN (IsUndead ? SPELL_MACHINE_GUN_UNDEAD : SPELL_MACHINE_GUN_NORMAL) |
Definition at line 212 of file boss_sister_svalna.cpp.
#define SPELL_POWER_WORD_SHIELD (IsUndead ? SPELL_POWER_WORD_SHIELD_UNDEAD : SPELL_POWER_WORD_SHIELD_NORMAL) |
Definition at line 207 of file boss_sister_svalna.cpp.
#define SPELL_ROCKET_LAUNCH (IsUndead ? SPELL_ROCKET_LAUNCH_UNDEAD : SPELL_ROCKET_LAUNCH_NORMAL) |
Definition at line 213 of file boss_sister_svalna.cpp.
#define SPELL_SMITE (IsUndead ? SPELL_SMITE_UNDEAD : SPELL_SMITE_NORMAL) |
Definition at line 208 of file boss_sister_svalna.cpp.
Enumerator | |
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ACTION_KILL_CAPTAIN | |
ACTION_START_GAUNTLET | |
ACTION_RESURRECT_CAPTAINS | |
ACTION_CAPTAIN_DIES | |
ACTION_RESET_EVENT |
Definition at line 185 of file boss_sister_svalna.cpp.
Enumerator | |
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POINT_SVALNA_LAND |
Definition at line 194 of file boss_sister_svalna.cpp.
Definition at line 60 of file boss_sister_svalna.cpp.
enum ICCSisterSvalnaTexts |
Definition at line 31 of file boss_sister_svalna.cpp.
Definition at line 128 of file boss_sister_svalna.cpp.
Enumerator | |
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NPC_YMIRJAR_WARHAWK |
Definition at line 199 of file boss_sister_svalna.cpp.
void AddSC_boss_sister_svalna | ( | ) |
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staticconstexpr |
Definition at line 514 of file boss_sister_svalna.cpp.