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auchindoun.cpp File Reference
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "GameObject.h"
#include "InstanceScript.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "PhasingHandler.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "SpellScript.h"
#include "TaskScheduler.h"
#include "auchindoun.h"
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Go to the source code of this file.

Classes

class  at_auchindoun_entrance
 
class  at_auchindoun_auchenai_defender_intro
 
class  at_auchindoun_barrier
 
class  at_auchindoun_soulbinder_nyami_scene
 
struct  npc_auchindoun_auchenai_defender
 
struct  npc_auchindoun_soulbinder_tuulani
 
struct  at_auchindoun_npc_reaction
 
class  spell_auchindoun_halo
 
class  spell_auchindoun_grimrail_depot_scene_selector
 
class  scene_auchindoun_soulbinder_nyami
 

Enumerations

enum  AuchindounSpells {
  SPELL_HALO_HEAL = 157795 , SPELL_TUULANI_UNLOCK_VISUAL = 160415 , SPELL_GRIMRAIL_DEPOT_SCENE = 178747 , SPELL_GRIMRAIL_DEPOT_SELECTOR = 178800 ,
  SPELL_GRIMRAIL_DEPOT_TELEPORT = 178799 , SPELL_GRIMRAIL_DEPOT_REMOVE_AURA = 178746
}
 
enum  AuchindounActions { ACTION_TUULANI_INTRO = 1 , ACTION_TUULANI_BREAK_BARRIER , ACTION_AUCHENAI_DEFENDER_TALK }
 
enum  AuchindounTexts {
  SAY_NYAMI_AWAITS = 0 , SAY_WELCOME_1 = 0 , SAY_WELCOME_2 = 1 , SAY_WELCOME_3 = 2 ,
  SAY_BREAK_BARRIER_1 = 3 , SAY_BREAK_BARRIER_2 = 4 , SAY_HEROES_SOULS = 5
}
 
enum  AuchindounMisc {
  PATH_BARRIER = 7924800 , PATH_MOVE_TO_BOSS = 7924801 , POINT_TALK = 2 , POINT_BARRIER = 8 ,
  POINT_SOULS = 5 , SPAWNGROUP_TUULANI_IMPRISONED = 1264
}
 

Functions

void AddSC_auchindoun ()
 

Enumeration Type Documentation

◆ AuchindounActions

Enumerator
ACTION_TUULANI_INTRO 
ACTION_TUULANI_BREAK_BARRIER 
ACTION_AUCHENAI_DEFENDER_TALK 

Definition at line 45 of file auchindoun.cpp.

◆ AuchindounMisc

Enumerator
PATH_BARRIER 
PATH_MOVE_TO_BOSS 
POINT_TALK 
POINT_BARRIER 
POINT_SOULS 
SPAWNGROUP_TUULANI_IMPRISONED 

Definition at line 66 of file auchindoun.cpp.

◆ AuchindounSpells

Enumerator
SPELL_HALO_HEAL 
SPELL_TUULANI_UNLOCK_VISUAL 
SPELL_GRIMRAIL_DEPOT_SCENE 
SPELL_GRIMRAIL_DEPOT_SELECTOR 
SPELL_GRIMRAIL_DEPOT_TELEPORT 
SPELL_GRIMRAIL_DEPOT_REMOVE_AURA 

Definition at line 33 of file auchindoun.cpp.

◆ AuchindounTexts

Enumerator
SAY_NYAMI_AWAITS 
SAY_WELCOME_1 
SAY_WELCOME_2 
SAY_WELCOME_3 
SAY_BREAK_BARRIER_1 
SAY_BREAK_BARRIER_2 
SAY_HEROES_SOULS 

Definition at line 52 of file auchindoun.cpp.

Function Documentation

◆ AddSC_auchindoun()

void AddSC_auchindoun ( )

Definition at line 396 of file auchindoun.cpp.

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