TrinityCore
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#include "ScriptMgr.h"
#include "antorus_the_burning_throne.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "InstanceScript.h"
#include "Map.h"
Go to the source code of this file.
Classes | |
class | instance_antorus_the_burning_throne |
struct | instance_antorus_the_burning_throne::instance_antorus_the_burning_throne_InstanceMapScript |
Functions | |
void | AddSC_instance_antorus_the_burning_throne () |
Variables | |
ObjectData const | creatureData [] |
DoorData const | doorData [] |
DungeonEncounterData const | encounters [] |
void AddSC_instance_antorus_the_burning_throne | ( | ) |
Definition at line 93 of file instance_antorus_the_burning_throne.cpp.
ObjectData const creatureData[] |
Definition at line 25 of file instance_antorus_the_burning_throne.cpp.
DoorData const doorData[] |
Definition at line 33 of file instance_antorus_the_burning_throne.cpp.
DungeonEncounterData const encounters[] |
Definition at line 40 of file instance_antorus_the_burning_throne.cpp.