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TrinityCore
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#include <DB2Structure.h>
Public Attributes | |
| uint32 | ID |
| DBCPosition3D | GameCoords |
| float | GameFalloffStart |
| float | GameFalloffEnd |
| int16 | ContinentID |
| std::array< uint16, 8 > | LightParamsID |
Definition at line 2842 of file DB2Structure.h.
| int16 LightEntry::ContinentID |
Definition at line 2848 of file DB2Structure.h.
| DBCPosition3D LightEntry::GameCoords |
Definition at line 2845 of file DB2Structure.h.
| float LightEntry::GameFalloffEnd |
Definition at line 2847 of file DB2Structure.h.
| float LightEntry::GameFalloffStart |
Definition at line 2846 of file DB2Structure.h.
| uint32 LightEntry::ID |
Definition at line 2844 of file DB2Structure.h.
| std::array<uint16, 8> LightEntry::LightParamsID |
Definition at line 2849 of file DB2Structure.h.