TrinityCore
LightEntry Struct Reference

#include <DB2Structure.h>

Public Attributes

uint32 ID
 
DBCPosition3D GameCoords
 
float GameFalloffStart
 
float GameFalloffEnd
 
int16 ContinentID
 
std::array< uint16, 8 > LightParamsID
 

Detailed Description

Definition at line 2635 of file DB2Structure.h.

Member Data Documentation

◆ ContinentID

int16 LightEntry::ContinentID

Definition at line 2641 of file DB2Structure.h.

◆ GameCoords

DBCPosition3D LightEntry::GameCoords

Definition at line 2638 of file DB2Structure.h.

◆ GameFalloffEnd

float LightEntry::GameFalloffEnd

Definition at line 2640 of file DB2Structure.h.

◆ GameFalloffStart

float LightEntry::GameFalloffStart

Definition at line 2639 of file DB2Structure.h.

◆ ID

uint32 LightEntry::ID

Definition at line 2637 of file DB2Structure.h.

◆ LightParamsID

std::array<uint16, 8> LightEntry::LightParamsID

Definition at line 2642 of file DB2Structure.h.


The documentation for this struct was generated from the following file: