TrinityCore
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ObjectGridLoader Class Reference

#include <ObjectGridLoader.h>

+ Inheritance diagram for ObjectGridLoader:

Public Member Functions

 ObjectGridLoader (NGridType &grid, Map *map)
 
void LoadN ()
 
- Public Member Functions inherited from ObjectGridLoaderBase
 ObjectGridLoaderBase (NGridType &grid, Map *map)
 
uint32 GetLoadedCreatures () const
 
uint32 GetLoadedGameObjects () const
 
uint32 GetLoadedCorpses () const
 
uint32 GetLoadedAreaTriggers () const
 

Additional Inherited Members

- Static Public Member Functions inherited from ObjectGridLoaderBase
template<typename T >
static void AddToMap (T *obj, Map *map, uint32 &objectCount)
 
- Protected Attributes inherited from ObjectGridLoaderBase
NGridType & i_grid
 
Map * i_map
 
uint32 i_gameObjects
 
uint32 i_creatures
 
uint32 i_corpses
 
uint32 i_areaTriggers
 

Detailed Description

Definition at line 52 of file ObjectGridLoader.h.

Constructor & Destructor Documentation

◆ ObjectGridLoader()

ObjectGridLoader::ObjectGridLoader ( NGridType &  grid,
Map *  map 
)
inline

Definition at line 55 of file ObjectGridLoader.h.

Member Function Documentation

◆ LoadN()


The documentation for this class was generated from the following files: