TrinityCore
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Go to the source code of this file.
Classes | |
struct | CoordPair< LIMIT > |
Namespaces | |
namespace | Trinity |
Macros | |
#define | MAX_NUMBER_OF_CELLS 8 |
#define | MAX_NUMBER_OF_GRIDS 64 |
#define | SIZE_OF_GRIDS 533.3333f |
#define | CENTER_GRID_ID (MAX_NUMBER_OF_GRIDS/2) |
#define | CENTER_GRID_OFFSET (SIZE_OF_GRIDS/2) |
#define | MIN_GRID_DELAY (MINUTE*IN_MILLISECONDS) |
#define | MIN_MAP_UPDATE_DELAY 1 |
#define | SIZE_OF_GRID_CELL (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS) |
#define | CENTER_GRID_CELL_ID (MAX_NUMBER_OF_CELLS*MAX_NUMBER_OF_GRIDS/2) |
#define | CENTER_GRID_CELL_OFFSET (SIZE_OF_GRID_CELL/2) |
#define | TOTAL_NUMBER_OF_CELLS_PER_MAP (MAX_NUMBER_OF_GRIDS*MAX_NUMBER_OF_CELLS) |
#define | MAP_RESOLUTION 128 |
#define | MAP_SIZE (SIZE_OF_GRIDS*MAX_NUMBER_OF_GRIDS) |
#define | MAP_HALFSIZE (MAP_SIZE/2) |
#define | MAX_HEIGHT 100000.0f |
#define | INVALID_HEIGHT -100000.0f |
#define | MAX_FALL_DISTANCE 250000.0f |
#define | DEFAULT_HEIGHT_SEARCH 50.0f |
Typedefs | |
typedef GridRefManager< Corpse > | CorpseMapType |
typedef GridRefManager< Creature > | CreatureMapType |
typedef GridRefManager< DynamicObject > | DynamicObjectMapType |
typedef GridRefManager< GameObject > | GameObjectMapType |
typedef GridRefManager< Player > | PlayerMapType |
typedef GridRefManager< AreaTrigger > | AreaTriggerMapType |
typedef GridRefManager< SceneObject > | SceneObjectMapType |
typedef GridRefManager< Conversation > | ConversationMapType |
typedef Grid< Player, AllWorldObjectTypes, AllGridObjectTypes > | GridType |
typedef NGrid< MAX_NUMBER_OF_CELLS, Player, AllWorldObjectTypes, AllGridObjectTypes > | NGridType |
typedef TypeMapContainer< AllGridObjectTypes > | GridTypeMapContainer |
typedef TypeMapContainer< AllWorldObjectTypes > | WorldTypeMapContainer |
typedef CoordPair< MAX_NUMBER_OF_GRIDS > | GridCoord |
typedef CoordPair< TOTAL_NUMBER_OF_CELLS_PER_MAP > | CellCoord |
Enumerations | |
enum | GridMapTypeMask { GRID_MAP_TYPE_MASK_CORPSE = 0x01 , GRID_MAP_TYPE_MASK_CREATURE = 0x02 , GRID_MAP_TYPE_MASK_DYNAMICOBJECT = 0x04 , GRID_MAP_TYPE_MASK_GAMEOBJECT = 0x08 , GRID_MAP_TYPE_MASK_PLAYER = 0x10 , GRID_MAP_TYPE_MASK_AREATRIGGER = 0x20 , GRID_MAP_TYPE_MASK_SCENEOBJECT = 0x40 , GRID_MAP_TYPE_MASK_CONVERSATION = 0x80 , GRID_MAP_TYPE_MASK_ALL = 0xFF } |
Functions | |
typedef | TYPELIST_4 (Player, Creature, Corpse, DynamicObject) AllWorldObjectTypes |
typedef | TYPELIST_7 (GameObject, Creature, DynamicObject, Corpse, AreaTrigger, SceneObject, Conversation) AllGridObjectTypes |
typedef | TYPELIST_8 (Creature, GameObject, DynamicObject, Pet, Corpse, AreaTrigger, SceneObject, Conversation) AllMapStoredObjectTypes |
template<class RET_TYPE , int CENTER_VAL> | |
RET_TYPE | Trinity::Compute (float x, float y, float center_offset, float size) |
GridCoord | Trinity::ComputeGridCoord (float x, float y) |
GridCoord | Trinity::ComputeGridCoordSimple (float x, float y) |
CellCoord | Trinity::ComputeCellCoord (float x, float y) |
CellCoord | Trinity::ComputeCellCoord (float x, float y, float &x_off, float &y_off) |
void | Trinity::NormalizeMapCoord (float &c) |
bool | Trinity::IsValidMapCoord (float c) |
bool | Trinity::IsValidMapCoord (float x, float y) |
bool | Trinity::IsValidMapCoord (float x, float y, float z) |
bool | Trinity::IsValidMapCoord (float x, float y, float z, float o) |
#define CENTER_GRID_CELL_ID (MAX_NUMBER_OF_CELLS*MAX_NUMBER_OF_GRIDS/2) |
Definition at line 50 of file GridDefines.h.
#define CENTER_GRID_CELL_OFFSET (SIZE_OF_GRID_CELL/2) |
Definition at line 51 of file GridDefines.h.
#define CENTER_GRID_ID (MAX_NUMBER_OF_GRIDS/2) |
Definition at line 41 of file GridDefines.h.
#define CENTER_GRID_OFFSET (SIZE_OF_GRIDS/2) |
Definition at line 43 of file GridDefines.h.
#define DEFAULT_HEIGHT_SEARCH 50.0f |
Definition at line 63 of file GridDefines.h.
#define INVALID_HEIGHT -100000.0f |
Definition at line 61 of file GridDefines.h.
#define MAP_HALFSIZE (MAP_SIZE/2) |
Definition at line 58 of file GridDefines.h.
#define MAP_RESOLUTION 128 |
Definition at line 55 of file GridDefines.h.
#define MAP_SIZE (SIZE_OF_GRIDS*MAX_NUMBER_OF_GRIDS) |
Definition at line 57 of file GridDefines.h.
#define MAX_FALL_DISTANCE 250000.0f |
Definition at line 62 of file GridDefines.h.
#define MAX_HEIGHT 100000.0f |
Definition at line 60 of file GridDefines.h.
#define MAX_NUMBER_OF_CELLS 8 |
Definition at line 36 of file GridDefines.h.
#define MAX_NUMBER_OF_GRIDS 64 |
Definition at line 38 of file GridDefines.h.
#define MIN_GRID_DELAY (MINUTE*IN_MILLISECONDS) |
Definition at line 45 of file GridDefines.h.
#define MIN_MAP_UPDATE_DELAY 1 |
Definition at line 46 of file GridDefines.h.
#define SIZE_OF_GRID_CELL (SIZE_OF_GRIDS/MAX_NUMBER_OF_CELLS) |
Definition at line 48 of file GridDefines.h.
#define SIZE_OF_GRIDS 533.3333f |
Definition at line 40 of file GridDefines.h.
#define TOTAL_NUMBER_OF_CELLS_PER_MAP (MAX_NUMBER_OF_GRIDS*MAX_NUMBER_OF_CELLS) |
Definition at line 53 of file GridDefines.h.
typedef GridRefManager<AreaTrigger> AreaTriggerMapType |
Definition at line 75 of file GridDefines.h.
Definition at line 178 of file GridDefines.h.
Definition at line 77 of file GridDefines.h.
typedef GridRefManager<Corpse> CorpseMapType |
Definition at line 70 of file GridDefines.h.
typedef GridRefManager<Creature> CreatureMapType |
Definition at line 71 of file GridDefines.h.
Definition at line 72 of file GridDefines.h.
typedef GridRefManager<GameObject> GameObjectMapType |
Definition at line 73 of file GridDefines.h.
typedef CoordPair<MAX_NUMBER_OF_GRIDS> GridCoord |
Definition at line 177 of file GridDefines.h.
Definition at line 98 of file GridDefines.h.
typedef TypeMapContainer<AllGridObjectTypes> GridTypeMapContainer |
Definition at line 101 of file GridDefines.h.
typedef NGrid<MAX_NUMBER_OF_CELLS, Player, AllWorldObjectTypes, AllGridObjectTypes> NGridType |
Definition at line 99 of file GridDefines.h.
typedef GridRefManager<Player> PlayerMapType |
Definition at line 74 of file GridDefines.h.
typedef GridRefManager<SceneObject> SceneObjectMapType |
Definition at line 76 of file GridDefines.h.
typedef TypeMapContainer<AllWorldObjectTypes> WorldTypeMapContainer |
Definition at line 102 of file GridDefines.h.
enum GridMapTypeMask |
Definition at line 79 of file GridDefines.h.
typedef TYPELIST_4 | ( | Player | , |
Creature | , | ||
Corpse | , | ||
DynamicObject | |||
) |
typedef TYPELIST_7 | ( | GameObject | , |
Creature | , | ||
DynamicObject | , | ||
Corpse | , | ||
AreaTrigger | , | ||
SceneObject | , | ||
Conversation | |||
) |
typedef TYPELIST_8 | ( | Creature | , |
GameObject | , | ||
DynamicObject | , | ||
Pet | , | ||
Corpse | , | ||
AreaTrigger | , | ||
SceneObject | , | ||
Conversation | |||
) |