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TrinityCore
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#include <UpdateFields.h>
Inheritance diagram for UF::GameObjectData:Classes | |
| struct | FlagsTag |
| struct | SpawnTrackingStateAnimIDTag |
| struct | SpawnTrackingStateAnimKitIDTag |
| struct | StateSpellVisualIDTag |
| struct | StateTag |
| struct | StateWorldEffectIDsTag |
| struct | StateWorldEffectsQuestObjectiveIDTag |
Public Types | |
| using | OwnerObject = GameObject |
Public Types inherited from UF::HasChangesMask< 27 > | |
| using | Base = HasChangesMask< Bits > |
| using | Mask = UpdateMask< Bits > |
Public Member Functions | |
| void | WriteCreate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, GameObject const *owner) const |
| void | WriteUpdate (EnumFlag< UpdateFieldFlag > fieldVisibilityFlags, ByteBuffer &data, Player const *receiver, GameObject const *owner) const |
| void | WriteUpdate (Mask const &changesMask, ByteBuffer &data, Player const *receiver, GameObject const *owner, bool ignoreNestedChangesMask) const |
| void | ClearChangesMask () |
Public Member Functions inherited from UF::HasChangesMask< 27 > | |
| void | MarkChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
| void | MarkChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | MarkChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*)) |
| void | ClearChanged (UpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (UpdateFieldArray< T, Size, Bit, FirstElementBit >(Derived::*), uint32 index) |
| void | ClearChanged (DynamicUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (MapUpdateField< K, V, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (SetUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (OptionalUpdateField< T, BlockBit, Bit >(Derived::*)) |
| void | ClearChanged (VariantUpdateField< BlockBit, Bit, Types... >(Derived::*)) |
| Mask const & | GetChangesMask () const |
Additional Inherited Members | |
Static Protected Member Functions inherited from UF::HasChangesMask< 27 > | |
| static void | ClearChangesMask (UpdateFieldBase< T > &field) |
| static void | ClearChangesMask (UpdateFieldArrayBase< T, Size > &field) |
| static void | ClearChangesMask (DynamicUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (MapUpdateFieldBase< K, V > &field) |
| static void | ClearChangesMask (SetUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (OptionalUpdateFieldBase< T > &field) |
| static void | ClearChangesMask (VariantUpdateFieldBase< Types... > &field) |
Protected Attributes inherited from UF::HasChangesMask< 27 > | |
| Mask | _changesMask |
Definition at line 1515 of file UpdateFields.h.
Definition at line 1551 of file UpdateFields.h.
| void GameObjectData::ClearChangesMask | ( | ) |
Definition at line 7404 of file UpdateFields.cpp.
References UF::HasChangesMask< 27 >::_changesMask, AnimGroupInstance, ArtKit, AssistActionData, UF::HasChangesMask< Bits >::ClearChangesMask(), CreatedBy, CustomParam, DisplayID, EnableDoodadSets, FactionTemplate, Flags, FlagsB, GuildGUID, Level, ParentRotation, PercentHealth, UpdateMask< Bits >::ResetAll(), SpawnTrackingStateAnimID, SpawnTrackingStateAnimKitID, SpellVisualID, State, StateSpellVisualID, StateWorldEffectIDs, StateWorldEffectsQuestObjectiveID, UiWidgetItemCount, UiWidgetItemID, UiWidgetItemQuality, and WorldEffects.
| void GameObjectData::WriteCreate | ( | EnumFlag< UpdateFieldFlag > | fieldVisibilityFlags, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| GameObject const * | owner | ||
| ) | const |
Definition at line 7181 of file UpdateFields.cpp.
References AnimGroupInstance, ArtKit, AssistActionData, CreatedBy, CustomParam, DisplayID, EnableDoodadSets, FactionTemplate, FlagsB, ByteBuffer::FlushBits(), GuildGUID, UF::OptionalUpdateFieldBase< T >::has_value(), Level, ParentRotation, PercentHealth, UF::DynamicUpdateFieldBase< T >::size(), SpellVisualID, UiWidgetItemCount, UiWidgetItemID, UiWidgetItemQuality, WorldEffects, and ByteBuffer::WriteBit().
| void GameObjectData::WriteUpdate | ( | EnumFlag< UpdateFieldFlag > | fieldVisibilityFlags, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| GameObject const * | owner | ||
| ) | const |
Definition at line 7234 of file UpdateFields.cpp.
References UF::HasChangesMask< 27 >::_changesMask, and WriteUpdate().
Referenced by WriteUpdate().
| void GameObjectData::WriteUpdate | ( | Mask const & | changesMask, |
| ByteBuffer & | data, | ||
| Player const * | receiver, | ||
| GameObject const * | owner, | ||
| bool | ignoreNestedChangesMask | ||
| ) | const |
Definition at line 7239 of file UpdateFields.cpp.
References AnimGroupInstance, ArtKit, AssistActionData, CreatedBy, CustomParam, DisplayID, EnableDoodadSets, FactionTemplate, FlagsB, ByteBuffer::FlushBits(), GuildGUID, UF::OptionalUpdateFieldBase< T >::has_value(), UF::DynamicUpdateFieldBase< T >::HasChanged(), Level, ParentRotation, PercentHealth, UF::DynamicUpdateFieldBase< T >::size(), SpellVisualID, UiWidgetItemCount, UiWidgetItemID, UiWidgetItemQuality, WorldEffects, ByteBuffer::WriteBit(), ByteBuffer::WriteBits(), UF::WriteCompleteDynamicFieldUpdateMask(), and UF::DynamicUpdateFieldBase< T >::WriteUpdateMask().
| UpdateField<uint32, 0, 22> UF::GameObjectData::AnimGroupInstance |
Definition at line 1545 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| UpdateField<uint32, 0, 19> UF::GameObjectData::ArtKit |
Definition at line 1542 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::SetGoArtKit(), WriteCreate(), and WriteUpdate().
| OptionalUpdateField<UF::GameObjectAssistActionData, 0, 26> UF::GameObjectData::AssistActionData |
Definition at line 1549 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| UpdateField<ObjectGuid, 0, 10> UF::GameObjectData::CreatedBy |
Definition at line 1531 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::SetOwnerGUID(), WriteCreate(), and WriteUpdate().
| UpdateField<uint32, 0, 20> UF::GameObjectData::CustomParam |
Definition at line 1543 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| UpdateField<int32, 0, 4> UF::GameObjectData::DisplayID |
Definition at line 1521 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::SetDisplayId(), WriteCreate(), and WriteUpdate().
| DynamicUpdateField<int32, 0, 2> UF::GameObjectData::EnableDoodadSets |
Definition at line 1519 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::Create(), WriteCreate(), and WriteUpdate().
| UpdateField<int32, 0, 15> UF::GameObjectData::FactionTemplate |
Definition at line 1537 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::SetFaction(), WriteCreate(), and WriteUpdate().
| UpdateField<uint32, 0, 12> UF::GameObjectData::Flags |
Definition at line 1533 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::RemoveFlag(), GameObject::ReplaceAllFlags(), and GameObject::SetFlag().
| UpdateField<uint32, 0, 13> UF::GameObjectData::FlagsB |
Definition at line 1535 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| UpdateField<ObjectGuid, 0, 11> UF::GameObjectData::GuildGUID |
Definition at line 1532 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| UpdateField<int32, 0, 21> UF::GameObjectData::Level |
Definition at line 1544 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::SetLevel(), WriteCreate(), and WriteUpdate().
| UpdateField<QuaternionData, 0, 14> UF::GameObjectData::ParentRotation |
Definition at line 1536 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::Create(), GameObject::SetParentRotation(), WriteCreate(), and WriteUpdate().
| UpdateField<uint8, 0, 18> UF::GameObjectData::PercentHealth |
Definition at line 1541 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::SetGoAnimProgress(), WriteCreate(), and WriteUpdate().
| UpdateField<uint32, 0, 7> UF::GameObjectData::SpawnTrackingStateAnimID |
Definition at line 1525 of file UpdateFields.h.
Referenced by ClearChangesMask(), and Player::UpdateVisibleObjectInteractions().
| UpdateField<uint32, 0, 8> UF::GameObjectData::SpawnTrackingStateAnimKitID |
Definition at line 1527 of file UpdateFields.h.
Referenced by ClearChangesMask(), and Player::UpdateVisibleObjectInteractions().
| UpdateField<uint32, 0, 5> UF::GameObjectData::SpellVisualID |
Definition at line 1522 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::Create(), GameObject::SetSpellVisualId(), WriteCreate(), and WriteUpdate().
| UpdateField<int8, 0, 16> UF::GameObjectData::State |
Definition at line 1538 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::SetGoState(), and GameObject::Update().
| UpdateField<uint32, 0, 6> UF::GameObjectData::StateSpellVisualID |
Definition at line 1523 of file UpdateFields.h.
Referenced by ClearChangesMask(), and Player::UpdateVisibleObjectInteractions().
| UpdateField<std::vector<uint32>, 0, 1> UF::GameObjectData::StateWorldEffectIDs |
Definition at line 1517 of file UpdateFields.h.
Referenced by ClearChangesMask(), and Player::UpdateVisibleObjectInteractions().
| UpdateField<uint32, 0, 9> UF::GameObjectData::StateWorldEffectsQuestObjectiveID |
Definition at line 1529 of file UpdateFields.h.
Referenced by ClearChangesMask(), GameObject::LoadFromDB(), and Player::UpdateVisibleObjectInteractions().
| UpdateField<int8, 0, 17> UF::GameObjectData::TypeID |
Definition at line 1540 of file UpdateFields.h.
Referenced by GameObject::SetGoType().
| UpdateField<uint32, 0, 25> UF::GameObjectData::UiWidgetItemCount |
Definition at line 1548 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| UpdateField<uint32, 0, 23> UF::GameObjectData::UiWidgetItemID |
Definition at line 1546 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| UpdateField<uint32, 0, 24> UF::GameObjectData::UiWidgetItemQuality |
Definition at line 1547 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().
| DynamicUpdateField<int32, 0, 3> UF::GameObjectData::WorldEffects |
Definition at line 1520 of file UpdateFields.h.
Referenced by ClearChangesMask(), WriteCreate(), and WriteUpdate().