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TrinityCore
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#include <LFGMgr.h>
Public Member Functions | |
| LFGMgr (LFGMgr const &right)=delete | |
| LFGMgr (LFGMgr &&right)=delete | |
| LFGMgr & | operator= (LFGMgr const &right)=delete |
| LFGMgr & | operator= (LFGMgr &&right)=delete |
| void | Update (uint32 diff) |
| void | OnDungeonEncounterDone (ObjectGuid gguid, std::span< uint32 const > dungeonEncounters, Map const *currMap) |
| Check dungeon completion on encounter completion. | |
| void | FinishDungeon (ObjectGuid gguid, uint32 dungeonId, Map const *currMap) |
| Finish the dungeon for the given group. All check are performed using internal lfg data. | |
| void | LoadRewards () |
| Loads rewards for random dungeons. | |
| void | LoadLFGDungeons () |
| Loads dungeons from dbc and adds teleport coords. | |
| bool | selectedRandomLfgDungeon (ObjectGuid guid) |
| Check if given guid applied for random dungeon. | |
| bool | inLfgDungeonMap (ObjectGuid guid, uint32 map, Difficulty difficulty) |
| Check if given guid applied for given map and difficulty. Used to know. | |
| LfgDungeonSet const & | GetSelectedDungeons (ObjectGuid guid) |
| Get selected dungeons. | |
| uint32 | GetSelectedRandomDungeon (ObjectGuid guid) |
| Get selected random dungeon. | |
| LfgState | GetState (ObjectGuid guid) |
| Get current lfg state. | |
| bool | IsVoteKickActive (ObjectGuid gguid) |
| Get current vote kick state. | |
| uint32 | GetDungeon (ObjectGuid guid, bool asId=true) |
| Get current dungeon. | |
| uint32 | GetDungeonMapId (ObjectGuid guid) |
| Get the map id of the current dungeon. | |
| uint8 | GetKicksLeft (ObjectGuid gguid) |
| Get kicks left in current group. | |
| void | _LoadFromDB (Field *fields, ObjectGuid guid) |
| Load Lfg group info from DB. | |
| void | SetupGroupMember (ObjectGuid guid, ObjectGuid gguid) |
| Initializes player data after loading group data from DB. | |
| uint32 | GetLFGDungeonEntry (uint32 id) |
| Return Lfg dungeon entry for given dungeon id. | |
| uint8 | GetRoles (ObjectGuid guid) |
| Get current player roles. | |
| uint32 | GetOptions () |
| Gets current lfg options. | |
| void | SetOptions (uint32 options) |
| Sets new lfg options. | |
| bool | isOptionEnabled (uint32 option) |
| Checks if given lfg option is enabled. | |
| void | Clean () |
| Clears queue - Only for internal testing. | |
| std::string | DumpQueueInfo (bool full=false) |
| Dumps the state of the queue - Only for internal testing. | |
| ObjectGuid | GetLeader (ObjectGuid guid) |
| Get leader of the group (using internal data) | |
| void | SetTeam (ObjectGuid guid, uint8 team) |
| Sets player team. | |
| void | SetGroup (ObjectGuid guid, ObjectGuid group) |
| Sets player group. | |
| ObjectGuid | GetGroup (ObjectGuid guid) |
| Gets player group. | |
| void | SetLeader (ObjectGuid gguid, ObjectGuid leader) |
| Sets the leader of the group. | |
| void | RemoveGroupData (ObjectGuid guid) |
| Removes saved group data. | |
| uint8 | RemovePlayerFromGroup (ObjectGuid gguid, ObjectGuid guid) |
| Removes a player from a group. | |
| void | AddPlayerToGroup (ObjectGuid gguid, ObjectGuid guid) |
| Adds player to group. | |
| LfgLockMap | GetLockedDungeons (ObjectGuid guid) |
| Get locked dungeons. | |
| LfgUpdateData | GetLfgStatus (ObjectGuid guid) |
| Returns current lfg status. | |
| bool | IsSeasonActive (uint32 dungeonId) |
| Checks if Seasonal dungeon is active. | |
| LfgReward const * | GetRandomDungeonReward (uint32 dungeon, uint8 level) |
| Gets the random dungeon reward corresponding to given dungeon and player level. | |
| LfgDungeonSet | GetRandomAndSeasonalDungeons (uint8 level, uint8 expansion, std::span< uint32 const > contentTuningReplacementConditionMask) |
| Returns all random and seasonal dungeons for given level and expansion. | |
| void | TeleportPlayer (Player *player, bool out, bool fromOpcode=false) |
| Teleport a player to/from selected dungeon. | |
| void | InitBoot (ObjectGuid gguid, ObjectGuid kguid, ObjectGuid vguid, std::string const &reason) |
| Inits new proposal to boot a player. | |
| void | UpdateBoot (ObjectGuid guid, bool accept) |
| Updates player boot proposal with new player answer. | |
| void | UpdateProposal (uint32 proposalId, ObjectGuid guid, bool accept) |
| Updates proposal to join dungeon with player answer. | |
| void | UpdateRoleCheck (ObjectGuid gguid, ObjectGuid guid=ObjectGuid::Empty, uint8 roles=PLAYER_ROLE_NONE) |
| Updates the role check with player answer. | |
| void | SetRoles (ObjectGuid guid, uint8 roles) |
| Sets player lfg roles. | |
| void | JoinLfg (Player *player, uint8 roles, LfgDungeonSet &dungeons) |
| Join Lfg with selected roles, dungeons and comment. | |
| void | LeaveLfg (ObjectGuid guid, bool disconnected=false) |
| Leaves lfg. | |
| WorldPackets::LFG::RideTicket const * | GetTicket (ObjectGuid guid) const |
| Gets unique join queue data. | |
| LfgState | GetOldState (ObjectGuid guid) |
| Get last lfg state (NONE, DUNGEON or FINISHED_DUNGEON) | |
| bool | IsLfgGroup (ObjectGuid guid) |
| Check if given group guid is lfg. | |
| uint8 | GetPlayerCount (ObjectGuid guid) |
| Gets the player count of given group. | |
| uint32 | AddProposal (LfgProposal &proposal) |
| Add a new Proposal. | |
| uint8 | GetQueueId (ObjectGuid guid) |
| Returns queue id. | |
| bool | AllQueued (GuidList const &check) |
| Checks if all players are queued. | |
| time_t | GetQueueJoinTime (ObjectGuid guid) |
| Gets queue join time. | |
Static Public Member Functions | |
| static LFGMgr * | instance () |
| static bool | CheckGroupRoles (LfgRolesMap &groles) |
| Checks if given roles match, modifies given roles map with new roles. | |
| static bool | HasIgnore (ObjectGuid guid1, ObjectGuid guid2) |
| Checks if given players are ignoring each other. | |
| static void | SendLfgQueueStatus (ObjectGuid guid, LfgQueueStatusData const &data) |
| Sends queue status to player. | |
Private Attributes | |
| uint32 | m_QueueTimer |
| uint32 | m_lfgProposalId |
| used to check interval of update | |
| uint32 | m_options |
| used as internal counter for proposals | |
| LfgQueueContainer | QueuesStore |
| Stores config options. | |
| LfgCachedDungeonContainer | CachedDungeonMapStore |
| Queues. | |
| LfgRewardContainer | RewardMapStore |
| Stores all dungeons by groupType. | |
| LFGDungeonContainer | LfgDungeonStore |
| Stores rewards for random dungeons. | |
| LfgRoleCheckContainer | RoleChecksStore |
| LfgProposalContainer | ProposalsStore |
| Current Role checks. | |
| LfgPlayerBootContainer | BootsStore |
| Current Proposals. | |
| LfgPlayerDataContainer | PlayersStore |
| Current player kicks. | |
| LfgGroupDataContainer | GroupsStore |
| Player data. | |
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Definition at line 60 of file LFGMgr.cpp.
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Definition at line 65 of file LFGMgr.cpp.
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| void lfg::LFGMgr::_LoadFromDB | ( | Field * | fields, |
| ObjectGuid | guid | ||
| ) |
Load Lfg group info from DB.
Definition at line 71 of file LFGMgr.cpp.
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Definition at line 100 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::AddPlayerToGroup | ( | ObjectGuid | gguid, |
| ObjectGuid | guid | ||
| ) |
Adds player to group.
Definition at line 1949 of file LFGMgr.cpp.
Here is the caller graph for this function:| uint32 lfg::LFGMgr::AddProposal | ( | LfgProposal & | proposal | ) |
Add a new Proposal.
Definition at line 1038 of file LFGMgr.cpp.
| bool lfg::LFGMgr::AllQueued | ( | GuidList const & | check | ) |
Checks if all players are queued.
Definition at line 2067 of file LFGMgr.cpp.
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Checks if given roles match, modifies given roles map with new roles.
Check if a group can be formed with the given group roles
| [in] | groles | Map of roles to check |
Definition at line 878 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::Clean | ( | ) |
Clears queue - Only for internal testing.
Definition at line 2097 of file LFGMgr.cpp.
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Definition at line 1886 of file LFGMgr.cpp.
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Here is the caller graph for this function:| std::string lfg::LFGMgr::DumpQueueInfo | ( | bool | full = false | ) |
Dumps the state of the queue - Only for internal testing.
Definition at line 2139 of file LFGMgr.cpp.
Definition at line 1934 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::FinishDungeon | ( | ObjectGuid | gguid, |
| uint32 | dungeonId, | ||
| Map const * | currMap | ||
| ) |
Finish the dungeon for the given group. All check are performed using internal lfg data.
Finish a dungeon and give reward, if any.
| [in] | gguid | Group guid |
| [in] | dungeonId | Dungeonid |
Definition at line 1472 of file LFGMgr.cpp.
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Given a list of dungeons remove the dungeons players have restrictions.
| [in,out] | dungeons | Dungeons to check restrictions |
| [in] | players | Set of players to check their dungeon restrictions |
| [out] | lockMap | Map of players Lock status info of given dungeons (Empty if dungeons is not empty) |
Definition at line 818 of file LFGMgr.cpp.
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Here is the caller graph for this function:| uint32 lfg::LFGMgr::GetDungeon | ( | ObjectGuid | guid, |
| bool | asId = true |
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Get current dungeon.
Definition at line 1679 of file LFGMgr.cpp.
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Here is the caller graph for this function:| uint32 lfg::LFGMgr::GetDungeonMapId | ( | ObjectGuid | guid | ) |
Get the map id of the current dungeon.
Definition at line 1686 of file LFGMgr.cpp.
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Get the dungeon list that can be done given a random dungeon entry.
| [in] | randomdungeon | Random dungeon id (if value = 0 will return all dungeons) |
Definition at line 1591 of file LFGMgr.cpp.
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| [in] | dungeon | dungeon id |
Definition at line 1626 of file LFGMgr.cpp.
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Here is the caller graph for this function:| ObjectGuid lfg::LFGMgr::GetGroup | ( | ObjectGuid | guid | ) |
Gets player group.
Definition at line 1967 of file LFGMgr.cpp.
Here is the caller graph for this function:| uint8 lfg::LFGMgr::GetKicksLeft | ( | ObjectGuid | gguid | ) |
Get kicks left in current group.
Definition at line 1806 of file LFGMgr.cpp.
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Get leader of the group (using internal data)
Definition at line 1987 of file LFGMgr.cpp.
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Return Lfg dungeon entry for given dungeon id.
Definition at line 2194 of file LFGMgr.cpp.
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Returns current lfg status.
Definition at line 2117 of file LFGMgr.cpp.
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Get locked dungeons.
Definition at line 1728 of file LFGMgr.cpp.
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Here is the caller graph for this function:| LfgState lfg::LFGMgr::GetOldState | ( | ObjectGuid | guid | ) |
Get last lfg state (NONE, DUNGEON or FINISHED_DUNGEON)
Definition at line 1652 of file LFGMgr.cpp.
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Here is the caller graph for this function:| uint32 lfg::LFGMgr::GetOptions | ( | ) |
Gets current lfg options.
Definition at line 2107 of file LFGMgr.cpp.
| uint8 lfg::LFGMgr::GetPlayerCount | ( | ObjectGuid | guid | ) |
Gets the player count of given group.
Definition at line 1982 of file LFGMgr.cpp.
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Definition at line 2061 of file LFGMgr.cpp.
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Here is the caller graph for this function:| uint8 lfg::LFGMgr::GetQueueId | ( | ObjectGuid | guid | ) |
Returns queue id.
Definition at line 2048 of file LFGMgr.cpp.
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Here is the caller graph for this function:| time_t lfg::LFGMgr::GetQueueJoinTime | ( | ObjectGuid | guid | ) |
Gets queue join time.
Definition at line 2086 of file LFGMgr.cpp.
Here is the call graph for this function:| LfgDungeonSet lfg::LFGMgr::GetRandomAndSeasonalDungeons | ( | uint8 | level, |
| uint8 | expansion, | ||
| std::span< uint32 const > | contentTuningReplacementConditionMask | ||
| ) |
Returns all random and seasonal dungeons for given level and expansion.
Definition at line 2203 of file LFGMgr.cpp.
Here is the call graph for this function:Gets the random dungeon reward corresponding to given dungeon and player level.
Get the reward of a given random dungeon at a certain level
| [in] | dungeon | dungeon id |
| [in] | level | Player level |
Definition at line 1605 of file LFGMgr.cpp.
Here is the caller graph for this function:| uint8 lfg::LFGMgr::GetRoles | ( | ObjectGuid | guid | ) |
Get current player roles.
Definition at line 1699 of file LFGMgr.cpp.
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Here is the caller graph for this function:| LfgDungeonSet const & lfg::LFGMgr::GetSelectedDungeons | ( | ObjectGuid | guid | ) |
Get selected dungeons.
Definition at line 1706 of file LFGMgr.cpp.
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Here is the caller graph for this function:| uint32 lfg::LFGMgr::GetSelectedRandomDungeon | ( | ObjectGuid | guid | ) |
Get selected random dungeon.
Definition at line 1712 of file LFGMgr.cpp.
Here is the call graph for this function:| LfgState lfg::LFGMgr::GetState | ( | ObjectGuid | guid | ) |
Get current lfg state.
Definition at line 1635 of file LFGMgr.cpp.
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Definition at line 1927 of file LFGMgr.cpp.
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Here is the caller graph for this function:| WorldPackets::LFG::RideTicket const * lfg::LFGMgr::GetTicket | ( | ObjectGuid | guid | ) | const |
Gets unique join queue data.
Definition at line 703 of file LFGMgr.cpp.
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Checks if given players are ignoring each other.
Definition at line 1992 of file LFGMgr.cpp.
Here is the call graph for this function:| void lfg::LFGMgr::InitBoot | ( | ObjectGuid | gguid, |
| ObjectGuid | kicker, | ||
| ObjectGuid | victim, | ||
| std::string const & | reason | ||
| ) |
Inits new proposal to boot a player.
Initialize a boot kick vote
| [in] | gguid | Group the vote kicks belongs to |
| [in] | kicker | Kicker guid |
| [in] | victim | Victim guid |
| [in] | reason | Kick reason |
Definition at line 1260 of file LFGMgr.cpp.
Here is the call graph for this function:| bool lfg::LFGMgr::inLfgDungeonMap | ( | ObjectGuid | guid, |
| uint32 | map, | ||
| Difficulty | difficulty | ||
| ) |
Check if given guid applied for given map and difficulty. Used to know.
Definition at line 2181 of file LFGMgr.cpp.
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Definition at line 281 of file LFGMgr.cpp.
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Here is the caller graph for this function:| bool lfg::LFGMgr::IsLfgGroup | ( | ObjectGuid | guid | ) |
Check if given group guid is lfg.
Definition at line 2043 of file LFGMgr.cpp.
Here is the call graph for this function:| bool lfg::LFGMgr::isOptionEnabled | ( | uint32 | option | ) |
Checks if given lfg option is enabled.
Definition at line 2102 of file LFGMgr.cpp.
Here is the caller graph for this function:| bool lfg::LFGMgr::IsSeasonActive | ( | uint32 | dungeonId | ) |
Checks if Seasonal dungeon is active.
Definition at line 2123 of file LFGMgr.cpp.
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Here is the caller graph for this function:| bool lfg::LFGMgr::IsVoteKickActive | ( | ObjectGuid | gguid | ) |
Get current vote kick state.
Definition at line 1669 of file LFGMgr.cpp.
Here is the call graph for this function:| void lfg::LFGMgr::JoinLfg | ( | Player * | player, |
| uint8 | roles, | ||
| LfgDungeonSet & | dungeons | ||
| ) |
Join Lfg with selected roles, dungeons and comment.
Adds the player/group to lfg queue. If player is in a group then it is the leader of the group tying to join the group. Join conditions are checked before adding to the new queue.
| [in] | player | Player trying to join (or leader of group trying to join) |
| [in] | roles | Player selected roles |
| [in] | dungeons | Dungeons the player/group is applying for |
Definition at line 398 of file LFGMgr.cpp.
Here is the call graph for this function:| void lfg::LFGMgr::LeaveLfg | ( | ObjectGuid | guid, |
| bool | disconnected = false |
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| ) |
Leaves lfg.
Leaves Dungeon System. Player/Group is removed from queue, rolechecks, proposals or votekicks. Player or group needs to be not NULL and using Dungeon System
| [in] | guid | Player or group guid |
Definition at line 627 of file LFGMgr.cpp.
Here is the call graph for this function:| void lfg::LFGMgr::LoadLFGDungeons | ( | ) |
Loads dungeons from dbc and adds teleport coords.
Definition at line 190 of file LFGMgr.cpp.
Here is the call graph for this function:| void lfg::LFGMgr::LoadRewards | ( | ) |
Loads rewards for random dungeons.
Load rewards for completing dungeons.
Definition at line 121 of file LFGMgr.cpp.
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Makes a new group given a proposal
| [in] | proposal | Proposal to get info from |
Definition at line 945 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::OnDungeonEncounterDone | ( | ObjectGuid | gguid, |
| std::span< uint32 const > | dungeonEncounters, | ||
| Map const * | currMap | ||
| ) |
Check dungeon completion on encounter completion.
Check if dungeon can be rewarded, if any.
| [in] | gguid | Group guid |
| [in] | dungeonEncounters | DungeonEncounter that was just completed |
| [in] | currMap | Map of the instance where encounter was completed |
Definition at line 1449 of file LFGMgr.cpp.
Here is the call graph for this function:| void lfg::LFGMgr::RemoveGroupData | ( | ObjectGuid | guid | ) |
Removes saved group data.
Definition at line 1905 of file LFGMgr.cpp.
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| uint8 lfg::LFGMgr::RemovePlayerFromGroup | ( | ObjectGuid | gguid, |
| ObjectGuid | guid | ||
| ) |
Removes a player from a group.
Definition at line 1944 of file LFGMgr.cpp.
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Remove a proposal from the pool, remove the group that didn't accept (if needed) and readd the other members to the queue
| [in] | itProposal | Iterator to the proposal to remove |
| [in] | type | Type of removal (LFG_UPDATETYPE_PROPOSAL_FAILED, LFG_UPDATETYPE_PROPOSAL_DECLINED) |
Definition at line 1160 of file LFGMgr.cpp.
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Definition at line 1813 of file LFGMgr.cpp.
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Here is the caller graph for this function:| bool lfg::LFGMgr::selectedRandomLfgDungeon | ( | ObjectGuid | guid | ) |
Check if given guid applied for random dungeon.
Definition at line 2165 of file LFGMgr.cpp.
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Definition at line 2025 of file LFGMgr.cpp.
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Definition at line 2019 of file LFGMgr.cpp.
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Sends queue status to player.
Definition at line 2037 of file LFGMgr.cpp.
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Definition at line 2007 of file LFGMgr.cpp.
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Definition at line 2001 of file LFGMgr.cpp.
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Definition at line 2031 of file LFGMgr.cpp.
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Definition at line 2013 of file LFGMgr.cpp.
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Definition at line 1868 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::SetGroup | ( | ObjectGuid | guid, |
| ObjectGuid | group | ||
| ) |
Sets player group.
Definition at line 1972 of file LFGMgr.cpp.
Here is the caller graph for this function:| void lfg::LFGMgr::SetLeader | ( | ObjectGuid | gguid, |
| ObjectGuid | leader | ||
| ) |
Sets the leader of the group.
Definition at line 1954 of file LFGMgr.cpp.
Here is the caller graph for this function:| void lfg::LFGMgr::SetOptions | ( | uint32 | options | ) |
Sets new lfg options.
Definition at line 2112 of file LFGMgr.cpp.
| void lfg::LFGMgr::SetRoles | ( | ObjectGuid | guid, |
| uint8 | roles | ||
| ) |
Sets player lfg roles.
Definition at line 1874 of file LFGMgr.cpp.
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Definition at line 1880 of file LFGMgr.cpp.
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Definition at line 1835 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::SetTeam | ( | ObjectGuid | guid, |
| uint8 | team | ||
| ) |
Sets player team.
Definition at line 1959 of file LFGMgr.cpp.
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| void lfg::LFGMgr::SetupGroupMember | ( | ObjectGuid | guid, |
| ObjectGuid | gguid | ||
| ) |
Initializes player data after loading group data from DB.
Definition at line 2155 of file LFGMgr.cpp.
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Definition at line 1857 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::TeleportPlayer | ( | Player * | player, |
| bool | out, | ||
| bool | fromOpcode = false |
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| ) |
Teleport a player to/from selected dungeon.
Teleports the player in or out the dungeon
| [in] | player | Player to teleport |
| [in] | out | Teleport out (true) or in (false) |
| [in] | fromOpcode | Function called from opcode handlers? (Default false) |
Definition at line 1357 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::Update | ( | uint32 | diff | ) |
| void lfg::LFGMgr::UpdateBoot | ( | ObjectGuid | guid, |
| bool | accept | ||
| ) |
Updates player boot proposal with new player answer.
Update Boot info with player answer
| [in] | guid | Player who has answered |
| [in] | player | answer |
Definition at line 1293 of file LFGMgr.cpp.
Here is the call graph for this function:| void lfg::LFGMgr::UpdateProposal | ( | uint32 | proposalId, |
| ObjectGuid | guid, | ||
| bool | accept | ||
| ) |
Updates proposal to join dungeon with player answer.
Update Proposal info with player answer
| [in] | proposalId | Proposal id to be updated |
| [in] | guid | Player guid to update answer |
| [in] | accept | Player answer |
Definition at line 1052 of file LFGMgr.cpp.
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Here is the caller graph for this function:| void lfg::LFGMgr::UpdateRoleCheck | ( | ObjectGuid | gguid, |
| ObjectGuid | guid = ObjectGuid::Empty, |
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| uint8 | roles = PLAYER_ROLE_NONE |
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| ) |
Updates the role check with player answer.
Update the Role check info with the player selected role.
| [in] | grp | Group guid to update rolecheck |
| [in] | guid | Player guid (0 = rolecheck failed) |
| [in] | roles | Player selected roles |
Definition at line 719 of file LFGMgr.cpp.
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